Healing Hands

Healing Hands
Credits to SzotyMAG for the Images. <3
Name Healing Hands
Rarity Common Common
Type Action
Attributes endurance
Magicka Cost 0
Expansion set Core Set
Soul Summon 50 Crystal
Soul Trap 5 Crystal
Text Heal a creature, then give it +1/+1.
BBCode [card]Healing Hands[/card]
Played in 254/13194 of Eligible decks (2 %)
Constructed Rating: 33 Votes 2.6/5

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Arena Rating: 27 Votes 2.2/5

Latest appearances in Decks: (Last 2 weeks)

endurance willpower Apocalipsis de Alduin
By: ThePunisherXXX
endurance agility Market ascension...
By: TheSoberPug


Alex 2 years ago
Seems a bit OP to me. Especially when used on large creatures later in the game.

Yet again, it is a 0-cost card which consumes valuable place in hand.
Rogonoc 1 year ago
Constructed: ★★✰✰✰
- This card is played in a situation where you traded with an enemy minion and you want to heal your damaged minion back to full health. It can also be used as a +1/+1 buff. It's not that strong on its own, but that's expected of a 0-cost card. In short, Healing Hands isn't straight garbage, but you can't call it a good card.

Arena: ★★✰✰✰
- It might be useful in certain situations, but most of the time it is 'meh'.

This is my opinion. You may have a totally different opinion and I respect that.
If I have a creature and I apply this on it, it will have an effect called Laying of Hands or something on it.
Perhaps a stupid question but does it count that I have a purple card in play?
Deiu 11 months ago
Healing is pretty rare, but I don't really think this card is very good. The main part that makes this good is the +1/+1, because otherwise it's just healing, something that doesn't really matter too much. And that +1/+1 can also be gained from a Improvised Weapon.
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