Battle of Chalman Keep

Battle of Chalman Keep
Credits to SzotyMAG for the Images. <3
Name Battle of Chalman Keep
Rarity Legendary - Unique Legendary
Type Action
Attributes neutral
Race
Magicka Cost 5
Expansion set Alliance War
Soul Summon 1200 Crystal
Soul Trap 400 Crystal
Text Each player fills both lanes with 1/1 Recruits. Give all creatures Guard.
Keywords Guard
BBCode [card]Battle of Chalman Keep[/card]
Played in 40/28992 of Eligible decks (0 %)
Battle of Chalman Keep creates the following:

Recruit
Constructed Rating: 9 Votes 2.1/5

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Arena Rating: 5 Votes 0.9/5



Latest appearances in Decks: (Last 2 weeks)

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4 Comments

drewsmars25 4 months ago
If you've got a Ebonheart Slay deck do NOT dust this card. It is secretly the best thing for your slay deck from giving your creature something to rage, to filling up your kill count with Night Mother, to even being a fine last ditch effort to stall and prevent your enemy from going face, you want this in your deck for great slay-ability hands down. #dontatme
This card can be quite useful when trying to stall for time. Also can be VERY useful in a deck that has a lot of Betray cards, as it gives you plenty of creatures to sacrifice. Not really sure why it's score is so low. I was able to make great use of this card in my Betray and Slay deck. At 5 Mana you get quite a lot for it's value when you consider the fact that "Imperial Reinforcements" a 4 Mana card only fills up one lane, and this card fills up both lanes, and they all have guard.
"Oh Hello Mulaamnir, what are you doing here?"
1 Reply
Censing 1 month ago
This guy gets it.
As Ianbit's explained in his deck review, combining this with Mulaamnir and Berserker of the Pale is a win condition. It can also be used in Slay decks, especially with Child of Hircine, and of course decks using Unstoppable Rage.

Edit: I've since been having a ton of fun playing this card and I feel it may be quite underrated right now. The card works great in Slay decks or any deck running Unstoppable Rage; since it gives all Creatures Guard you can use it to kill a Creature hiding in the Shadow Lane or behind an enemy Guard; and you can use it to save yourself when the opponent is about to win with Creatures, since on their turn they'll have a ton of Guards to get through.
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