College of Winterhold

College of Winterhold
Credits to SzotyMAG for the Images. <3
Name College of Winterhold
Rarity Legendary - Unique Legendary
Type Support
Attributes intelligence
Race
Magicka Cost 5
Expansion set Heroes of Skyrim
Soul Summon 1200 Crystal
Soul Trap 400 Crystal
Text Uses: 3. Activate: Reveal three random 1-cost actions and draw one. Then, increase the cost of cards this reveals by 1.
Keywords
BBCode [card]College of Winterhold[/card]
Played in 662/13632 of Eligible decks (5 %)
College of Winterhold creates the following:

Vision of the Tenth Eye
Constructed Rating: 22 Votes 3.8/5

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Arena Rating: 22 Votes 3.6/5



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7 Comments

Milton 2 years ago
trully top-notch artwork, gets myself hyped up at first sight.
wish to see multifold synergy with shimmerene peddler, tower alchemist, and etc.

EDIT JULY 1 2017
In a fantastic game with Tower Alchemist and Cauldron Keeper, I managed to draw past 8-cost actions. Beyond that point, since there are no 9-cost actions or 10+ cost ones (there are two at 10-cost), this card will instead give you a 0-cost action "Vision of the Tenth Eye", with details tabulated below.
On a sidenote, I crafted College of Winterhold yesterday and got one in my first pack today, no regret. Sound effect is awesome too.

Name: Vision of the Tenth Eye
Rarity: Legendary
Type: Action
Attributes: Intelligence
Magicka Cost: 0
Expansion Set: Heroes of Skyrim
Text: Put a random action into your hand. (There were no actions to fetch, so we gave you this.)

Love the card and the art
Probably must have card for mages. And yes, art is amazing
Ch4nKyy 2 years ago
I think this card is overrated.
It's good, but not that good.
It's basically: Draw 3 random, cheap spells over the next 2 turns.
Plus, it can be dispelled.
I think to really make this card great in your deck, you need cards that buff supports.
But we'll see how it turns out.
2 Replies
vals 2 years ago
It is just bad card. 11 mana to play 3 chosen weak spells. Horrible.
Imperatrix 2 years ago
I suppose you didn't get the real effect of this card..also try pair this one with Tower Alchemist that give infinite use to all your support cards..and maybe also with Cauldron Keeper that allow you to use it twice each turn..
Power in this game is nothing without singergy
Imperatrix wrote:
I suppose you didn't get the real effect of this card..also try pair this one with Tower Alchemist that give infinite use to all your support cards..and maybe also with Cauldron Keeper that allow you to use it twice each turn..
Power in this game is nothing without singergy

That's right and it get's even better if you have more than one Cauldron Keeper on the board.

1 Cauldron Keeper = activate each support 2 x per turn
2 Cauldron Keeper = activate each support 3 x per turn
3 Cauldron Keeper = activate each support 4 x per turn

Also if you play a Cauldron Keeper and you have this or another support in play allready it increases the charges by 1 (that's a summon ability)
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