Sorcerer's Negation

Sorcerer's Negation
Credits to SzotyMAG for the Images. <3
Name Sorcerer's Negation
Rarity Rare Rare
Type Action
Attributes intelligence endurance
Race
Magicka Cost 2
Expansion set Heroes of Skyrim
Soul Summon 100 Crystal
Soul Trap 20 Crystal
Text Silence a creature, then deal 2 damage to it.
Keywords
BBCode [card]Sorcerer's Negation[/card]
Played in 3392/4847 of Eligible decks (70 %)
Constructed Rating: 32 Votes 4.9/5

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Arena Rating: 25 Votes 4.7/5



Latest appearances in Decks: (Last 2 weeks)

04
Dec
intelligence agility endurance ENDE Part III (Top 100, 11/2019)
By: noplaceforplay
01
Dec
intelligence willpower endurance [Warpmeta 12/1] As You Were
By: EatYourSoup
01
Dec
endurance intelligence Warded conjurer (early version)
By: timsatyr
30
Nov
intelligence agility endurance WispGrasp
By: flaminghot
30
Nov
intelligence agility endurance 9-0 Micro Gauntlet Singleton
By: BETTORUP
29
Nov
endurance intelligence Therana Shred
By: KingCarnage
28
Nov
intelligence agility endurance Nix Ox Martin
By: GicaForta
27
Nov
intelligence agility endurance Matt's gaspin for wins
By: abybob
27
Nov
intelligence agility endurance Noplaceforplay’s HandBuff Telvanni
By: GicaForta
25
Nov
endurance intelligence Shut-Up
By: Evilmark


6 Comments

Milton 2 years ago
great action, seems like the best dual-attribute card in Skyrim.
Something very stable and powerful.
"Shut up and die!" - Sorcerer negatin'
Firebolt = 1 magicka for 2 damage
Silence = 0 magicaka for silence
1 magicka to put both effects into one card = win
drewsmars25 1 year ago
This needs to deal two damage first and then silence because for one you're not just silencing a creature, you're dealing damage to it as well meaning any cards that can benefit from taking hits are canceled out but worse, sometimes killed. The one who has it the worst is Breton conjurer. Let me just list the many ways he can be eliminated without popping the ward: Arrow storm, cast into time,
execute, immolating blast, imprison(assuming you can meet the requirement to destroy it), piercing javelin, sanctuary raid,
devour, curse, drain blood, drain vitality, malefic wreath, suppress and mummify(forgive me if I missed a few). And that's not even counting summon abilities like Karthspire Scourge, Chaurus Reaper and grisly gourmet just to name three, and now this card exists that not only silences it but deals physical damage that it can't benefit from, killing it instantly. I'm not saying this card should be erased, I'm just saying it should swap the process in which its played. Maybe then, it won't be a 4.9 and in case you're wondering, yes. I do play this card and yes I've rated it five stars. I'm aware enough to know when something could be changed ESPECIALLY when I enjoy abusing it.

"Deal two damage to a creature, then silence it."
Sounds better if you ask me.
Favorite card in the game. :)
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