Assembled Sentry

Assembled Sentry
Credits to SzotyMAG for the Images. <3
Name Assembled Sentry
Rarity Common Common
Type Creature
Attributes neutral
Race Factotum
Magicka Cost 2
Attack Attack
Health Health
Expansion set Return to Clockwork City
Unlocked in Episode 3 - The Ventral Terminus
Soul Summon 50 Crystal
Soul Trap 5 Crystal
Text Assemble: +0/+2 or Guard.
Keywords Assemble,Guard
BBCode [card]Assembled Sentry[/card]
Played in 373/24680 of Eligible decks (2 %)
Constructed Rating: 15 Votes 3.4/5

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Arena Rating: 12 Votes 2.9/5



Latest appearances in Decks: (Last 2 weeks)

13
Feb
intelligence willpower Clockwork Army
By: Ruben Pianegond...
12
Feb
intelligence willpower Highlander Sothasil V 0.1
By: grazzingcow
11
Feb
intelligence willpower endurance Omnipotent Machinary
By: Veezam
07
Feb
strength intelligence agility Uther Bane-Defend Alisanne NM Crypt2 (Master)
By: Lee Gelwicks
06
Feb
neutral Robots. Dwemer factotum
By: Erik Lofors
05
Feb
intelligence willpower Automaton fervor
By: Viktor F
04
Feb
endurance intelligence FactoSorcerer
By: Tito Neto


3 Comments

Again, Assemble helps all assemble creatures.
SzGamer227 1 year ago
Assembled Sentry -> Guard + Assembled Sanitizer -> Lethal. Assuming you brought the full Factotum package you now have up to 12 creatures with the control power of Fighters Guild Recruit, and their power and utility keeps scaling as the game goes on and you play more assembled creatures.
Playing second and having this on T1, you can go with a 2/5 Reflective Automaton into T2 which is pretty nice.
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