Ancano's Supreme Glory

By: SFGamingChannel
View other Decks by SFGamingChannel
Posted: 2 months ago
Updated: 2 months ago
Outdated (Skyrim patch)
Crafting Cost: 13950crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+3
I went from the bottom of Rank 4, with only one loss, straight into Rank 3 with only this deck on my first try. I spent about 2 weeks in Rank 4 basically bouncing around in the snake. I don't have very many of the best cards.

https://photos-4.dropbox.com/t/2/AACUlgb4lz2viSAOuKSDEJxDwydCrLRXnh18JqaFHt81SQ/12/9872225/jpeg/32x32/3/1499115600/0/2/assassinwins.jpg/EKu7rgcYrxEgAigC/Q6a4FGUkDb7QUrUKjn5uHJHM7idJGLPGCQ21Tcq8200?dl=0&size=2048x1536&size_mode=3

Basically, this deck is very flexible and consistent deck that is not reliant on perfectly timed multi-card synergy to win. It's sort of a mid-range control Deck with the ability to suddenly go full aggro because there are 4 main cards handing you even more cards at the right times. You may have a problem against Praetorian Commander / Echo of Akatosh type decks if they get lucky and get the synergy right.

Notes:
It's a good balance of regular removal cards (Ancano and Assassin's Ritual) and prophecies that are heavily beneficial, especially in the late game (Dark Harvester). Winter's Grasp isn't played very much lately but, that's a SERIOUS life saver with this deck during the 10-13th round area, especially if your opponent is not using many guards. I had some really epic last minute death escapes with those! I was also able to fully ignore all those wild Supports even if they were doubled up!

* You simply have to trade cards constantly against Orb of Vaermina, Divine Fervor or Chieftain Banner Orc decks, and hit face only when you can't trade. The rest are mostly harmless delays to putting threats on the board.
* I often end rounds before breaking the last 3 runes when my opponents have less cards. Patience is a game winner often times.
* Typical game finishers: 1x or 2x Surpreme Atromancers, Takzad, Cliff Racer charge or a lightening bolt to the face.
* I can't stress enough how important it is to get the Baroness out directly on round 7-8 no matter what.....(7 with the last Magicka Ring slot!)

My final comment is that a LOT of these Skyrim Decks have changed the meta in such a big way. So many decks are fully reliant on synergy combos between various late game 6+ cards. With those, you are always going to be a victim of RNG. You just get all the wrong cards, always too late or far too early, not together on time.....far too much!

This deck does not give me that feeling that I am unlucky all the time.

Good luck and let me know how you did in the comments!

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