Mana Curve

0 8 3 9 9 12 4 5

Cards Attributes

Card Distribution & Keywords

Prophecy 12
Guard 9
Last Gasp 3
Ward 3
Breakthrough 1
Regenerate 0
Rally 0
Slay 0
Treasure Hunt 0
Wane 0
Wax 0
Pilfer 0
Charge 0
Betray 0
Drain 0
Exalt 0
Assemble 0
Lethal 0
Plot 0

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College / Elixir support mage

By: Ikarus
View other Decks by Ikarus
Posted: 1 year ago
Updated: 1 year ago
Outdated (Skyrim patch)
Crafting Cost: 17650crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+4
So this deck is based on a list from blackfall, which i changed a little bit.

This deck uses a lot of support cards and is suprisingly good vs aggro decks. Tower Alchemist and Cauldron Keeper have great synergy.
Sometimes you heal with Elixir of Vitality for 12 hp without using a charge.

Goldbrand with Tower Alchemist and Cauldron Keeper can stop like almost any pressure.

With this deck you often use your supports until 1 charge and to use it more with the Tower Alchemist.

So i played with this deck today (6th july) from rank 1 to legend and had overall like 20-4 stats.

you can find a vod here

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7 Comments

Thats a new innovativ Mage Deck! I really like it!
Good Job.
I play a similar Spellword Deck but this implementation to Mage is very nice.

greetz
Vengyr 1 year ago
Very fun to play and also really strong deck. I've seen people trying out Wolf Cage but was not really convinced by it.

I've added 1 Dawn's Wrath and also play wardcrafters instead of knights, 16-5 so far.
1 Reply
Ikarus 1 year ago
yeah i removed the Wolf Cage from blackfalls list and added Goldbrand, Orb of Vaermina and Wabbajack. Right now i'm not entirely sure about Wabbajack. The other two supports work really well.

Both Wardcrafter and Knight of the Hour should work with this deck. Wardcrafter is better when you try to be the active party on the board, but at the moment i like the more defensive stand with Knight of the Hour a little bit more. good to hear that it is working for you :)
Vengyr 1 year ago
Ikarus HS wrote:
yeah i removed the Wolf Cage from blackfalls list and added Goldbrand, Orb of Vaermina and Wabbajack. Right now i'm not entirely sure about Wabbajack. The other two supports work really well.

Both Wardcrafter and Knight of the Hour should work with this deck. Wardcrafter is better when you try to be the active party on the board, but at the moment i like the more defensive stand with Knight of the Hour a little bit more. good to hear that it is working for you :)
The main reason why I like wardcrafters more is because they're better wabbajack targets.

Wabbajack is really important when you face endurance control because of the graveyard shenanigans, feel like this is the worst matchup for the deck. I've even added 2 Bringer of Nightmares so I can counter graveyard manipulation a bit more. Also, having 4 supports for opponent to remove feels really important as he'll leave at least one up.
ControlTime 1 year ago
Sadly i don't think this deck is good anymore.

This deck lose to everything that is not aggro , beats aggro if you draw the elixirs .

There is not a single reason to play this EXtremly Clunky support deck over normal Control Mage.

Played this deck entire day , not worth:
30% of my games ended before turn 6. Coz i got faced.
20% Cauldron / Alchemist was in my hand without a single support being on the field at turn 7-8-9.
X% of my games i draw only supports.

Against ramp scout , you can instantly concede .

Endurance deck are disaster in general coz of support removals . Same with Erdict.

1 Reply
Ikarus 1 year ago
so when i played it on the ladder there were a lot of Praetorian Commander decks around and this deck is pretty good versus these decks. After the nerf you dont see them anymore which also doesnt help this deck too much. It has still an nearly auto win vs normal control mage and ctrl monk and something like this, but you dont see them too often. Of course the ramp scout matchup is horrible similar to normal ctrl mage, but with them removing value for additional early game you can win sometimes snatch a game. Maybe it needs some refinement to the current meta (like removing a little bit of the greedy cards as Wabba and Orb), but its still not that bad ;)
ControlTime 1 year ago
I see your point .

I think orb is the only reason you can win against control, i wouldn't remove that card.

Without Orb of Vaermina i wouldn't run the entire support package . This card is value if you are ahead.
Otherwise i would just run 3x Dark Rebirth and another "good against control deck card ".

I've also tried with Wolf Cage. i think this card is WAY to slow , can't get enough value out of it . To me it seems like a win more card . Or i just simply don't know how to play this card :D

I removed Wabbajack after it lose me 4 games back to back :D
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