Mana Curve

0 3 12 21 7 6 0 1

Cards Attributes

Card Distribution & Keywords

Prophecy 15
Guard 9
Last Gasp 6
Drain 3
Ward 3
Breakthrough 1
Rally 0
Regenerate 0
Slay 0
Treasure Hunt 0
Lethal 0
Charge 0
Betray 0
Exalt 0
Assemble 0
Pilfer 0
Plot 0

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Werewarrior

By: Karandor
View other Decks by Karandor
Posted: 1 year ago
Outdated (Skyrim patch)
Crafting Cost: 7350crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+19
Just made legend with this deck. Smart play around runes is key.

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5 Comments

Is this deck still viable for laddering? Seems a lot of fun
1 Reply
Less so now as token decks give it problems. It is still decent right now, just not as good as it was.
To go even more budget you can replace legendaries or epics with underworld vigilantes.
How essential is Cultist? I have the rest of the deck except for 3 Cultist and Garnag. I'm running 2 Bone Bow and 2 Triumphant Jarl in place. F2P noob here.
Have been playing this deck for a dozen or so matches right now, and it plays really nicely. If you get Withered Hand Cultist early you can severely slow down Control Mage decks. Having Garnag behind one or more shields also wreaks havoc on Rampscout.

I don't have Sower of Revenge unfortunately, but decided to try out Dark Guardians to be able to shield Garnag and Cultist longer. Does wonders to turn an opponent's Prophecy build against them.
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