Mana Curve

3 0 9 9 9 11 9 0

Cards Attributes

Card Distribution & Keywords

Guard 12
Drain 7
Pilfer 4
Prophecy 3
Slay 3
Lethal 3
Treasure Hunt 0
Ward 0
Breakthrough 0
Regenerate 0
Last Gasp 0
Charge 0
Assemble 0

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Midrange Dragon Monk

By: TurdGod
View other Decks by TurdGod
Posted: 5 months ago
Updated: 5 months ago
Outdated (1.66.1 patch)
Crafting Cost: 14700crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+12
Goal is to sustain with lots of life gain versus agro and have enough threats to kill control before late game.

Update: Currently 8-2 with this deck at rank 1. Although this is a very small sample size, here are a few observations.
- Agro is having a very hard time keep up with the amount of lifegain and taunts this deck provides.
-Control matchups are a little more draw dependent, but Undying Dragon, Golden Saint, and Protector of the Mane appear to be good enough threats to finish the game around turn 10.
- People probably knew this, but Bruma Profiteer and Protector of the Mane is a nasty combo and can snowball the game if left unchecked.
- Cliffside Lookout is doing OK. Obviously it is great when you can throw it down on turn 3 and follow it up with one of the dragon 4 drops, but even without the buffs, it often takes 2 hits to bring this guy down. I need to experiment more with this card though.

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2 Comments

Hey man, I love the build. Was designing a similar build the other day. I wanted it to have a little more late game though and I also feel serpetine stalker is very weak.

since you are focusing so heavily on lifegain, have you tested soultest mashal

also, i seriously think you can still run tazkad the packmaster in this midrange build.
1 Reply
TurdGod 5 months ago
Glad you like it! Yea, after some more testing I agree with your points.
- Serpentine Stalker is definitely weak. However, I'm not sure if its weakness is offset by the dragon synergies in the deck. Maybe these synergies are not enough to justify it though.
- I like your thinking on Soulrest Marshall and it definitely deserves testing. I only worry is that this deck may not have enough space on 6 drops.
- One glaring weakness I have encountered is no reach and Tazkad definitely helps with that. I was also thinking of trying to include Cliff Racers.
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