Deck List

deck-list-619 Deck
1 Ungolim the Listener
3 Fighters Guild Recruit
3 Murkwater Witch
1 Snake tooth Necklace
3 Thieves Guild Recruit
3 Wind Keep Spellsword
3 Crushing Blow
3 Tree Minder
3 Varanis Courier
3 Moonlight Werebat
3 Preserver of the Root
1 Territorial Viper
1 Cliff Racer
3 Leaflurker
3 Shadowfen Priest
3 Thorn Histmage
1 Night Shadow
2 Chaurus Reaper
1 Nahagliiv
1 Tazkad the Packmaster
2 Blood Magic Lord
1 Red Bramman
1 Iron Atronach
1 Odahviing

TOP 6 Legend – Haze’s Control Scout

1 [card]Ungolim the Listener[/card]
3 [card]Fighters Guild Recruit[/card]
3 [card]Murkwater Witch[/card]
1 [card]Snake tooth Necklace[/card]
3 [card]Thieves Guild Recruit[/card]
3 [card]Wind Keep Spellsword[/card]
3 [card]Crushing Blow[/card]
3 [card]Tree Minder[/card]
3 [card]Varanis Courier[/card]
3 [card]Moonlight Werebat[/card]
3 [card]Preserver of the Root[/card]
1 [card]Territorial Viper[/card]
1 [card]Cliff Racer[/card]
3 [card]Leaflurker[/card]
3 [card]Shadowfen Priest[/card]
3 [card]Thorn Histmage[/card]
1 [card]Night Shadow[/card]
2 [card]Chaurus Reaper[/card]
1 [card]Nahagliiv[/card]
1 [card]Tazkad the Packmaster[/card]
2 [card]Blood Magic Lord[/card]
1 [card]Red Bramman[/card]
1 [card]Iron Atronach[/card]
1 [card]Odahviing[/card]
X
Forgot your password?
Don’t have an account? Register now!
X
Facebook Login
Google Login

or register a Legends Decks account

Forgot your password?
Already have an account? Log in now!
endurance agility
Scout deck
Control
50 cards
1 Ungolim the Listener 1

Ungolim the Listener

2 Fighters Guild Recruit 3

Fighters Guild Recruit

2 Murkwater Witch 3

Murkwater Witch

2 Snake tooth Necklace 1

Snake tooth Necklace

2 Thieves Guild Recruit 3

Thieves Guild Recruit

2 Wind Keep Spellsword 3

Wind Keep Spellsword

3 Crushing Blow 3

Crushing Blow

3 Tree Minder 3

Tree Minder

3 Varanis Courier 3

Varanis Courier

4 Moonlight Werebat 3

Moonlight Werebat

4 Preserver of the Root 3

Preserver of the Root

4 Territorial Viper 1

Territorial Viper

5 Cliff Racer 1

Cliff Racer

5 Leaflurker 3

Leaflurker

5 Shadowfen Priest 3

Shadowfen Priest

5 Thorn Histmage 3

Thorn Histmage

6 Night Shadow 1

Night Shadow

7 Chaurus Reaper 2

Chaurus Reaper

7 Nahagliiv 1

Nahagliiv

8 Tazkad the Packmaster 1

Tazkad the Packmaster

9 Blood Magic Lord 2

Blood Magic Lord

9 Red Bramman 1

Red Bramman

12 Iron Atronach 1

Iron Atronach

12 Odahviing 1

Odahviing

See also  Deck List

0113971019

Text: Display Text Complete BBCode: Export BB Code File BB Code:
By: Haze
View other Decks by Haze
Posted: 1 week ago, edited 1 week ago
Crafting Cost: 17600crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.

+9

Hello everyone I am having a huge winrate with this deck since I make those changes couple days ago. I’m currently top 6.

It is very important to target early plays against every kind of aggros decks. Against control ones you may keep very late drops suck as BML/Tazkad against Mage for example.

If you need more explanation feel free to ask and I’ll try to answer it as good as I can.

Cya !

Share on:

Other scout Decks

02
Oct
FMV’s Hist Grove Ramp Scout
By: FullMetalViking
02
Oct
Budget (?) tempo scout
By: Sianojad
02
Oct
Tempo Scout
By: Sianojad
02
Oct
Ramp Scout
By: R1cardo
30
Sep
Rank 1 Ramp
By: IceChinchilla
30
Sep
Legendary Drain
By: HaydenAzyhrius
29
Sep
Legendary Deck: Ramp
By: HaydenAzyhrius

4 Comments

Astrohawke 1 week ago
Almost exactly the same list I posted 3 days ago. -cliffracer +viper -iron atro +night shadow was my list. Curious why 1 cliff racer. Also I don’t have iron atro personally but a lot of people say it’s not very good because it’s too slow vs aggressive decks and pretty easily removed vs control. What are your experiences with it? Is it definitely worth the slot?

1 Reply
Haze 1 week ago
1 cliff racer is here to add some potential face damages along a potential good removal. Sometimes against mage it is important to have some more charges to finish him off.
For the iron atro I don’t have bone colossus to test it out in replacement of IA. Tho, IA when played cleverly it can be sooo powerful and be a kill too. Some decks will be in a such trouble to remove it.

Can you update or you will update with the new card Hist Grove?

1 Reply
Haze 1 week ago
For the moment being I do not really know if it will be worth adding it. Maybe i’ll sub one tree minder and +1 the new card. It will take some time to evaluate whether or not it will take place in the deck and how many

Reply
You must be logged in to reply.
Please  Log In or  Register
Rate article
Legends Decks
Add a comment