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Skyrim Cycle Archer (2x top 5 legend)

3 [card]Curse[/card]
3 [card]Rapid Shot[/card]
3 [card]Circle Initiate[/card]
3 [card]Daring Cutpurse[/card]
3 [card]Mournhold Traitor[/card]
3 [card]Brotherhood Slayer[/card]
3 [card]Goblin Skulk[/card]
3 [card]Morkul Gatekeeper[/card]
3 [card]Skaven Pyromancer[/card]
3 [card]Aela’s Huntmate[/card]
3 [card]Earthbone Spinner[/card]
1 [card]Garnag, Dark Adherent[/card]
1 [card]Reive, Blademaster[/card]
3 [card]Cliff Racer[/card]
3 [card]Leaflurker[/card]
3 [card]Underworld Vigilante[/card]
2 [card]Triumphant Jarl[/card]
1 [card]Aela the Huntress[/card]
2 [card]Belligerent Giant[/card]
1 [card]Tazkad the Packmaster[/card]
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ashcorp_logo-5608195
strength-5881974 agility-1472830
Archer deck
Mid-Range
50 cards
See also  Deck List

339128924

Prophecy12
Charge7
Pilfer6
Breakthrough4
Last Gasp4
Slay3
Guard3
Regenerate0
Treasure Hunt0
Wane0
Wax0
Ward0
Rally0
Lethal0
Drain0
Betray0
Exalt0
Invade0
Assemble0
Plot0
To The Elder Scrolls: Legends: Export to The Elder Scrolls: Legends To BBCode: Export BB Code File BB Code:
By: Romanesque
View other Decks by Romanesque
Posted: 2 years ago
Updated: 2 years ago
Outdated (Skyrim patch)
Crafting Cost: 11800crystal-2385119
Missing Soul Gems: Add your collection to see the soul gems you are missing.

+36

I played a lot of archer in top 5 legend last year (in august-september), and eventually stopped playing. I recently came back to the came and started playing around with archer and this is a list I reached top 5 legend twice in the past week with.

I think archer is always a tier 1 deck by its ability to adapt to metagames and since the current metagame seems to be a heterogeneous combination of very fast decks and very slow decks, I think this style of archer shines because it has the tools to defend itself against aggro with the pyros, the curse package and the 12 prophecies, and still has tools to beat control with the 7 charges, huntmates and jarls.

You play this deck as a very slow midrange deck against aggro in the firs turns until you get a prophecy or start stabilizing and then you can start a race (do not start a race if you aren’t ahead on board, you won’t win it), and as a fast deck with ability to find lots of reload and damage from hand versus control (you will almost always break runes after turn 3)

I play this deck quite a lot on my stream
twitch.tv/romanesquehs
Proof of top 5 (album) :
https://imgur.com/a/ZjRdU

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12 Comments

This deck got me from rank 7 to better and every play smells like maple syrup.

4Ace 2 years ago
put aela instead of a spinner and performed pretty well

Groove 2 years ago
what would you replace reive with? in case you don’t have it /don’t want to craft it

Thanks!

COAXET 2 years ago
How can I play against ramp scout? – 20% winrate u.u

2 Replies
Simple. You don’t. Lol.

Hit face all day everyday. Ramp scout has few prophecies (typically). Basically, don’t spend too many resources trying to deal with their dudes unless their dudes fuck with ur ability to smack their face. Since you get outscaled, end fast as u can and avoid their stall tactics.

Amarok 2 years ago
better than market archer?

Could you find space for ungolim in this deck maybe? as there’s a decent amount of cycle to draw the slayers

I’ve been playing this deck, but I’m stuck at 3. I find that the deck stalls against any sort of control (or just heavy guard) strategy, because Spinner is the only way to sidestep guard blockers. I feel like the deck needs a slight bit more card draw and breaker elements.

See also  Deck List

I’ve made a few changes, but still, the deck feels like it needs something more. I swapped out the Taskad for an Elena Belloch, and traded Slayers out for Cast Outs. The deck is fine against aggro, and can easily win a race, but with the stalls against control, this doesn’t feel like a top legend deck yet.

Cannot Decide to run 2x Blood Dragon or 2x Underworld Vigilante .

One is better early/mid game vs possibiliy of charge face damage.

Besarith 2 years ago
Groove wrote:
what would you replace reive with? in case you don’t have it /don’t want to craft it

Thanks!

I put an Astrid. It pulls away from the aggro of this deck to a little more control, also chance to get the contracts to ring out stuff earlier.

Doesn’t having Garnag out prevent you from playing Tazkad? Or does Garnag not usually live that long?

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