Dragon Might v.8.0 : Updated after a while.

By: santiagopazm
View other Decks by santiagopazm
Posted: 2 weeks ago
Up to date (ForgottenHero patch)
Crafting Cost: 25650crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+6
Latest iteration of this powerful and consistent deck!

Sorry for being away for a while. Job, life and shite. This deck continues to remain at a solid 65-70% WR, with the addition of some CC cards (Hallowed Deathpriest, SO GOOD). It keeps taking me to Rank 1 every season and is still capable to steamroll any other meta deck out there. Bar terrible starting hands and super aggro decks (which I've seen much more frequently in the ladder in the past few weeks), the deck will eventually emerge after turn 5 and recover any lost life or board control you may have had to give in the opening stages of the game.

The deck is pretty forward to play, no special counseling needed. Just a few notes on some cards:
- Dawnbreaker: Play it with Undying Dragon for burst life drain ( Ergo, only play it IF our dragon can attack, don't play UD and right after the sword) or ith Archein Venomtongue to ramp faster.
-The Mechanical Heart: Pretty little life saver for aggro decks. IT can buy you a golden extra turn if you get placed against the ropes. Like in previous iterations, this deck fights in the opening stages with its back against the wall and an extra turn (AND an extra rune) are VERY much welcome.
-Galyn: I usually clone Knight Of The Hour, a pretty useful prophecy for when you are getting slapped around too often. If not, it's pretty much a swiss blade: Clones anything you might need. I even played 3 Paarthurnaxes in one game.

Have Fun! Don't forget to submit C&C!

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8 Comments

bahz 2 weeks ago
Gotta say I like it. I like Control, I prefer Spellsword, and I like Dragons and Ramp. I've built some heavy and slow decks, but nothing ever like this. So far, very entertaining and working well for me.

I added a couple of Dawn's Wrath to help recover from token decks (if I can last that long). I keep expecting this deck to go on a losing streak and get run over, but so far so good.
1 Reply
Thanks for testing it! It's been a long standing work in progress and this iteration is very stable. When reaching the upper echelons of the food chain (Rank 1 and Legend) it has a 60-70% winrate. Dawn's wrath are a very effective boardkicker, they are a good sideboard.
I dont own: Galyn the shelterer, Delphine, Dawnbreaker, emperor titus, knight of the hour, hallowed deathhpriest, lydia, The Mechanical Heart, 2 of the undying dragons, 1 of the skeletal dragons, and 1 of the mantikoras.
Do you think the deck would still work without these cards and which cards do you think are the most crucial for the deck ( i have around 2000 dust available ).
1 Reply
Before reading this, check the latest iteration: Dragon, Might 8.5

Galyn, Delphine and Dawnbreaker can be tossed out, no problem at all! Hallowed Deathpriest is a must have, he's very useful leaving mid and late game open to you. I'd definitively would reccomend crafting those first. You can replace those three dragons with 3 Ironscale Dragons in the mean time. Ironscales are pretty annoying and might help you establish position in mid game. Craft another Mantikora, they are excellent cards, definitively a must-have, not only for this deck but for several more. Also, Knights of the Hour are very useful prophecy cards for this deck. You should go for those two. Once you farm more dust, I'd reccomend building cards in this order:

- Undying Dragons
- Skeletal Dragon
- Lydia or Galyn
- Emperor Titus Mede.
- Delphine or Dawnbreaker.

Thanks for using it!
T3mp3r 2 weeks ago
bahz wrote:
Gotta say I like it. I like Control, I prefer Spellsword, and I like Dragons and Ramp. I've built some heavy and slow decks, but nothing ever like this. So far, very entertaining and working well for me.

I added a couple of Dawn's Wrath to help recover from token decks (if I can last that long). I keep expecting this deck to go on a losing streak and get run over, but so far so good.

What did you cut for Wrath's?
T3mp3r 2 weeks ago
This deck isn't working for me. Level 4
1 Reply
I've noticed it's been taking a beating in the last week, mostly due to a resurgence of Rage warrior and Ramp Scout. But it still maintains a solid 60% WR,
Im going to test this out. Thank you for posting
Reply
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