Table of Contents
Token Crusader
1 Aldmeri Patriot
2 Imprison
3 Scouting Patrol
2 Fifth Legion Trainer
3 Kvatch Soldier
3 Orc Clan Captain
2 Battlerage Orc
3 Crushing Blow
2 Raiding Party
3 Resolute Ally
3 Divine Fervor
2 Hive Defender
3 Imperial Reinforcements
3 War Cry
3 Imperial Siege Engine
3 Piercing Javelin
1 Golden Saint
2 Senche-Tiger
2 Legion Praefect
1 Vigilant Giant
Token Crusader
1 [card]Aldmeri Patriot[/card]
2 [card]Imprison[/card]
3 [card]Scouting Patrol[/card]
2 [card]Fifth Legion Trainer[/card]
3 [card]Kvatch Soldier[/card]
3 [card]Orc Clan Captain[/card]
2 [card]Battlerage Orc[/card]
3 [card]Crushing Blow[/card]
2 [card]Raiding Party[/card]
3 [card]Resolute Ally[/card]
3 [card]Divine Fervor[/card]
2 [card]Hive Defender[/card]
3 [card]Imperial Reinforcements[/card]
3 [card]War Cry[/card]
3 [card]Imperial Siege Engine[/card]
3 [card]Piercing Javelin[/card]
1 [card]Golden Saint[/card]
2 [card]Senche-Tiger[/card]
2 [card]Legion Praefect[/card]
1 [card]Vigilant Giant[/card]
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Crusader deck
Aggro
3 | 6 | 8 | 10 | 11 | 6 | 3 | 3 |
We treat our charge cards primarily as more early game removal to stop our opponent gaining too much of an advantage, though the Nord Firebrands can really contribute to the big boards before you drop a Praefect – or they can be thrown out to increase the HP of your Imperial Siege Engine.
This is the exact deck I’m grinding at the moment, although with all cards available it would most likely look a bit different (extra Divine Fervor is one in particular) but I wouldn’t feel comfortable posting a theoretical deck I haven’t managed to test.
Welcome to any improvements / suggestions!
v1.2 Changelog 05/08/16
Packed some nice cards including the third Divine Fervor and Kvatch Soldier. Had a run of really frustrating RNG since adding the Fiery Imp’s and my Resolute Ally repeatedly fails to proc, so I’ve removed the Fiery Imp’s for now and one Golden Saint, which feels like a bit of a dead card most of the time. Opened an Aldmeri Patriot which is an interesting 1 drop in this deck with 19 actions – testing it now.
Removed
2 x Fiery Imp
1 x Golden Saint
1 x Tyr
Added
1 x Aldmeri Patriot
1 x Kvatch Soldier
1 x Divine Fervour
1 x Imperial Siege Engine
v1.1 Changelog 05/08/16
Changed deck type from “Combo” to “Aggro”
Removed
2 x Healing Potion
1 x Arrow Storm
1 x Alik’r Survivalist
1 x Imperial Might
Added
2 x Fiery Imp
2 x Imprison
1 x Raiding Party
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2 Comments
I’m not saying, go out and do all this right now, but that’s just what I thought off the top of my head when I looked at this list. I’ll probably borrow this list and modify it to see how I do on ladder tonight, looks cool +1