Legends:Solo Arena/Hlaalu Kinsman

Hlaalu Kinsman

The Victorious

LG-arena-Hlaalu 1.png
ClassStrengthWillpowerWillpowerAgility House Hlaalu
Elo1100
ThemePlot
Statistics
Prophecies Prophecy1x Nix-Hound, 1x Stand Watch
AttributesStrength 6Willpower 6Willpower 9Agility 11Triple Attribute 11Triple Attribute 4
RarityCommon 13Rare 13Rare 11Epic 3Legendary 3Legendary 3

Statistics

AttributesRarityMagicka Curve
Deck List
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2AgilityDres SpyCreature (Dark Elf)0111Common CommonSummon: Look at the top card of your deck. You may discard it.
1StrengthImprovised WeaponItem02Rare RareBreakthrough
+1/+1
1WillpowerSeptim GuardsmanCreature (Imperial)0122Rare RareGuard
1AgilityGlass GreavesItem11Common Common+1/+1
Plot: Reduce the cost of a random card in your hand by 1.
1AgilityMorag Tong AspirantCreature (Dark Elf)1214Legendary LegendarySlay: Summon a Morag Tong Aspirant.
1AgilityMournhold GuardianCreature (Dark Elf)1211Common CommonGuard
1AgilityShadow ShiftAction11Common CommonMove a friendly creature.
Draw a card.
2StrengthWillpowerWillpowerAgilityBalmora PuppeteerCreature (Dark Elf)2222Rare RarePlot: +1/+1 for each other card you’ve played this turn.
2WillpowerCrassius’ FavorAction22Rare RareSummon two 1/1 Imperial Grunts to a lane.
Plot: Gain 1 health for each friendly creature in that lane.
1WillpowerGavel of the OrdinatorItem21Common Common+2/+0
Summon: The wielder is immune to damage this turn.
1AgilityMorag Tong AssassinCreature (Dark Elf)2322Rare RareSummon: Summon a 0/1 Target with Guard for your opponent.
Slay: +1/+1
1WillpowerStand Watch ProphecyAction21Common CommonProphecy
Give a creature Guard. Draw a card.
1AgilitySuran PawnbrokerCreature (Dark Elf)2232Rare RarePlot: Put a random 0-cost card into your hand.
1AgilityCornerclub GamblerCreature (Wood Elf)3433Epic EpicSummon: You must discard a card.
At the start of your turn, draw two cards and Cornerclub Gambler loses this ability.
2WillpowerHlaalu OathmanCreature (Dark Elf)3111Common CommonSummon: If you have a…
Agility card in play, gain 3 magicka this turn.
Strength card in play, draw a card.
1StrengthHlaalu SharpshooterCreature (Nord)3233Epic EpicPlot: Silence a creature, then deal 1 damage to it.
2StrengthLower Canton SmithCreature (Dark Elf)3221Common CommonPlot: Equip a friendly creature with a +2/+2 Steel Scimitar.
1WillpowerPrison ShipCreature (Defense)3052Rare RareSummon: Shackle an enemy creature while you have Prison Ship.
1AgilityTwin Lamps ConsulCreature (Argonian)3241Common CommonPlot: Lethal and Guard.
1StrengthWillpowerWillpowerAgilityHaunted ManorSupport43Epic EpicOngoing

Give the second creature you summon each turn +2/+2.

1AgilityNix-Hound ProphecyCreature (Beast)4321Common CommonProphecy
Summon: Shackle
each enemy creature with less power than Nix-Hound.
1WillpowerWrit of ExecutionAction41Common CommonChoose an enemy creature. At the start of your turn, destroy it and put a Completed Contract into your hand.
1StrengthCamonna Tong HeavyCreature (Orc)5432Rare RarePlot: Unsummon a creature in this lane with less power than Camonna Tong Heavy.
1StrengthWillpowerWillpowerAgilityDuke Vedam DrenCreature (Dark Elf)5454Legendary LegendaryThe first time you play a card each turn, draw a random card from your deck with cost equal to your remaining magicka.
1StrengthSharp-Eyed AshkhanCreature (Dark Elf)6664Legendary LegendaryPlot: Discard your hand, then draw three cards.

See also  Legends:Solo Arena/The Dark Prophet
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