Mana Curve

0 6 12 10 6 6 6 4

Cards Attributes

Card Distribution & Keywords

Prophecy 9
Exalt 7
Ward 6
Betray 3
Last Gasp 3
Guard 3
Drain 3
Breakthrough 1
Regenerate 0
Treasure Hunt 0
Rally 0
Slay 0
Lethal 0
Charge 0
Assemble 0
Pilfer 0
Plot 0

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Atromancer Tinkering

By: Savos_Aren
View other Decks by Savos_Aren
Posted: 1 week ago
Updated: 1 week ago
Up to date (MantikoraNerf patch)
Crafting Cost: 14800crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+1
Edit 07 July:
Played the deck in ranked (4) after continously failing with Necro Shout Scout and this works surprisingly well. Aggro Hlaalu with early Manor and good draw is still tough but thanks god we see very few of them lately.
Javelin might be replaced with Cast into Time perhaps. Sometimes the prophecy came in the good moments but sometimes I destroyed Hand of Dagoth and a few turns later I got an other one in my face I wished I had CiT instead of Javelin.
Will test Penitus Oculatus Agent in the place of Cunning Ally as Mage class does not have silencers and there's no way I will use Knife to the Throat.

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The whole idea of this deck came to my mind long time ago when I relized how cool is to combine Supreme Atromancer and Barilzar's Tinkering. It's actually much better than Desperate Conjuring. Furthermore you can use Tinkering on enemy creature occasionally (like Hand of Dagoth, it is a 5 cost guy but stronger than any 6 costs).

What can you get? Divayth Fyr, Miraak, Dragonborn or worst case Dwarven Colossus. All 3 has a cool summon effect which is immediately triggered and based on the result you can still decide if you wanna go further to 12 cost or not.

What can you get if you go further? Dagoth Ur, Iron Atronach, Odahviing or Paarthurnax. Definitely not bad especially because you still have the 2 Flame Atronachs.

All in all this is a very deadly and extremely fun turn 12 combo.

Of yourse Tinkering can be used on other creatures based on the need, Conjuration Scholar is excellent target (week creature but costs a lot).

Winterhold Illusionist is a personal favorit. I know most of the time Doppelganger is better but I just like it plus this deck has several creatures with summon effects that are weaker than 3/3. You can use it on Harpy, Wardcrafter, Schemer, Scholar ertc.
The drawback is that the summon effect takes playe only at end of turn.
It can be used on enemy creatures as well to eliminate a guard that blocks you from your final hit or something. Or on and Exalted Vivec.

Just built this deck today and it is really fun to play. I just tested in Casual so far and I won my first 4 matches. I don't know if it is strong enough for Ranked game but in Casual it is fun. As I saw the deck is flexible enough to change play style according to what you're facing.

Perhaps I'll try to make an Assassin version too, it might have more card draws so it can be easier to draw cool combination of cards.

Any questions and / or recommendations are welcome.

Cheers :)

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4 Comments

raj pal 1 week ago
Nice list
I like the idea of RNG Madness with Barilzar's at the end game stage, you don't know what you are going to get however it's going to be something good.

Have you ever got the giant (Unique card) with the artwork of the Giant walking through the water around the side of the cliff from using Barilzar's or Desperate Conjuring? Just wondering what the odds are and proc condition for getting it? Only ever seen it once.

Looks like it would be a fun deck :o)

Thumbs up from me

1 Reply
Savos_Aren 4 days ago
Thank you very much :)
I've never seen that Giant just heard of it. From what I know it appears when you transform a creature into one that costs 13 or more, like casting Tinkrering on Odahviing. As the game does not have creature with such cost you will get a Giant. At least that's what I have read somewhere :)

Edit: I found something on reddit, according to this if you play Desperate Conjuring on 11 cost, you get a 13 mana 13/13 giant. If on 12 cost you get a 14 mana 14/14 giant.
But if you play DC on the giants, they are treated as 0 cost cards so you get a 2 mana creature :O
Savos_Aren wrote:
Thank you very much :)
I've never seen that Giant just heard of it. From what I know it appears when you transform a creature into one that costs 13 or more, like casting Tinkrering on Odahviing. As the game does not have creature with such cost you will get a Giant. At least that's what I have read somewhere :)

Edit: I found something on reddit, according to this if you play Desperate Conjuring on 11 cost, you get a 13 mana 13/13 giant. If on 12 cost you get a 14 mana 14/14 giant.
But if you play DC on the giants, they are treated as 0 cost cards so you get a 2 mana creature :O

Thank you for the advice, this does however spike my curiosity further, we must find out! I love the fact that there are hidden cards in the game :o) A 14/14 Giant would be very cool especially if combo with imposter and Doppleganger :o)
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