Mana Curve

3 3 12 15 6 9 2 0

Cards Attributes

Card Distribution & Keywords

Last Gasp 5
Slay 3
Ward 3
Guard 3
Pilfer 3
Breakthrough 3
Charge 3
Drain 3
Treasure Hunt 0
Betray 0
Wane 0
Regenerate 0
Wax 0
Prophecy 0
Lethal 0
Assemble 0
Plot 0
Exalt 0
Rally 0


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Sm0rc em shift em silence em

By: Rambi Gaming
View other Decks by Rambi Gaming
Posted: 9 months ago
Updated: 9 months ago
Outdated (Mudcrab patch)
Crafting Cost: 11300crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
Screenshot of win rate
dt % win rate

this is v2 that went 18 wins -5 loses on legend, (2 loses because of prophecy proc and 1 coz of bad starting hand & miss play from me )
I didn't like the fact that mid sorc had some "reactive/slow " cards such as LB and so on, so i decided to make a deck that have nice synergy and can kill people fast enough and dosn't die to storm or any other form of AoE as easy.
The Deathlords are great versus control/support mage and forces people to do mistakes as well,it also provides a target on board that dosn't die to lb & nice body for catapult proc and ash oppressor.

Starting hand Tip :
Keep Gambler,Traitor,Skulk,Stalker, ( Mamooth & troll with ring ) rest is based on matchups but you want /traitor and skulk on 2 if possible.Care with Gambler on 3 vs INT /purple because of the LB/Silence.

Aundae is NOT A MUST , and if you don't have her just replace with any good 3 magica cards you have such as >
You can add/remove some necromancer's if you wish to do so , also East Empire crafter can be really good vs some matchup's that don't have removal and make catapult/lords guard targets and turn things around but it isn't ideal versus other matchups as it is to slow.
You can try to run Shades for 5/5 instead of Deathlords but sorcerersnegation and other similar effects are much stronger versus it then the lord ( people can't silence the lord if they have nothing to play but just spells in hand, while they can just LB or sorcerersnegation the shade and force it to die next turn as you can't ward it, you have to self silence then having 7/7 instead of 5/5 seems better.
Deck was inspired by aggro dagoth from mattyborch, and special thanks for the feedback from Sguj !

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Skooma4This1 9 months ago
Very nice deck; I like playing anything that can make good use of Suppress. Dang dang dang, I knew I should've crafted 3x Mournhold Traitors just now instead of Ayrenn :(
1 Reply
It's a very good card. Great in Assassin and Dagoth decks as well.
Happy to hear that my friend, and yes Mournhold Traitors are used in most aggro/fast deck's so it's a good overall craft not only for this deck.
It's great to have 4/4 as it dosn't die to a fireball and can deal with token's buff card's such as bruma/fifthlegiontrainer or just push that extra ~4-6 damage over few rounds then a "normal' 2 magica card.
Also in general i would recommend crafting Purple(Epic) cards over Yellow(Legendeary)Cards.
1 Reply
How is the siege catapult working out in general? only played it in Token decks so far and would have to craft it again.
Well it's quite good having shadowshift to swap boards and fill lanes faster help's a great deal, you also have 4/4 traitor that dosn't die easy as well as self silence on catapult with skulk draw or priest .
In general you wanna do that on deathlord but you can also use them as target to discard for gambler and if skulk is alive for more then a round then you have enough self silence,mid game aundae can help with it as it providse 5/5 guard for 2 magica as well.
Catapult allow's you to do a lot of burst on turn 4/5 with priest and cliff racer, most of the stuff in the deck have decent amount HP to survive icestorm as well.
Here is where Ash Oppressor comes in play too as extra card on boarD+shackle allows you to keep things alive for extra turn to have either lethal or activate catapult or go face without trading and keeping catapult alive.
Daghter 8 months ago
If they silence the shade, it won't die if unguarded. Just saying.
Could benefit from some prophecies?
1 Reply
Hey thank you for the comment, most aggro scout deck's in general lack prophecy, there aren't enough good stats/fast cards that have prophecy i'm afraid, usually its the control cards such as mummify/lethal guards etc.
The deck has decent amount of card draw as it is, and racing with oppressor and protector/shadow shift is fine.
Man i love this deck! I have a 80% winrate, and just come up to rank1!
Vilmos Sápi wrote:
Man i love this deck! I have a 80% winrate, and just come up to rank1!

Happy to hear that man :) keep up the good work Vilmos Sápi !
1 Reply
And now legend. :P
Vilmos Sápi wrote:
And now legend. :P
Congratz :) i'm very happy for you, it's nice to hear that you enjoy the deck and climb well with it :)
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