spellsword,with help form discord.

By: Danny Stolz
View other Decks by Danny Stolz
Posted: 2 months ago
Updated: 2 months ago
Outdated (Mudcrab patch)
Crafting Cost: 6900crystal
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1 Comment

Devindar 2 months ago
I can try to give some tips. My max rank achieved is 3, so it might not be the very best stuff though, also im kinda bad at remembering names of cards.
It seems your idea is to go heavy on willpower for resolute ally and go very wide on the board to nail lots of buffs on the tokens to overwhelm the opponent, but you aint got many high rarity cards so suggestions will be based on that.
>I believe deathless draugr aint a good pick, it aint a good card overall, since its only "decent" when you can buff it with something, other times its just a miserable 1 mana 1/1 with no real upside and doesnt pose any threat. Replacements:
The endurance 1 mana 1/1 lethal spook, makes it kinda awkward for your opponent to develop in the lane you drop it in, if it eats some cheap removal like an execute, firebolt or something like that, then it makes sticking a bruma armorer or a legion trainer a bit easier, if it doesnt, then its a delayed 1 mana hard removal.
The willpower 1 mana 2/2 duderino, would work better with resolute ally, also a turn 1 2/2 is a fairly strong play that can contest the board against many other cheap drops.
>Oldgate warden feels out of place in the deck - you dont really have much to buff the guy in the early game and turn him into a threat, so all it does is buy you a bit of time without impacting the board and this doesnt look like a control deck to me.
Replacements:
More bruma profiteers would do you some good, since it shines with lots of tokens to get you closer to golden saints and such, also has a good body and works with resolute ally.
Priest of the eight could work in the deck, works with heavy willpower tokens and helps you not run out of gas.
Cleric of kyne could also be a decent replacement, since it has prophecy, which would help you stabilize when getting beaten up vs crusader decks, you can also use it to beef up some important minions to hopefully survive an ice storm.
>Imperial legionnaire feels weak, and you have much better choices in endurance, which shouldnt feel too bad if you cut some endurance stuff you already have like oldgate wardens.
Replacements:
The endurance 3 mana 4/4 breakthrough mammoth, its a direct upgrade for the same cost, nuff said.
The endurance 3 mana 3/3 ghost which gives +3/+3 to a random friendly creature, with token stuff going on, you should have something to buff when it dies, so its pretty much a 3 mana 6/6 and thats nuts.
>Spellsword summoning is just a very weak card imho, since its random and it rarely gets you anything worth 3 mana, especially when willpower has a less random and overall more powerful card for the job.
Replacements:
The willpower 3 mana 2/2 wolf that summons a 1/1 into another lane. Its a lot more consistent than summoning and allows you to choose which lane you want to fight/pressure more.
>Matikora also feels kinda weird in the deck, i get the idea to have a bit of unexpected top end, but up to turn 10 its a dead card in hand, which doesnt really help with beating people up, but maybe im wrong.
Replacements:
I honestly have no clue, maybe swap in a 2 mana drop from oldgate suggestions.

Overall - i suggest adding a few more 2 mana drops to make curving out a bit more consistent. Dont have the faintest of ideas what you mean by "making combo cards better". Good luck and have fun in your games!
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