Namira's Party 2.0 - NOW WITH GUIDE!

By: acampbell11
View other Decks by acampbell11
Posted: 1 week ago
Updated: 1 day ago
Up to date (Mudcrab patch)
Crafting Cost: 15750crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+11
RIGHT NOW I AM #76 WITH THE DECK

We brought it BACK! Didn't think we would, but this is a more modern approach to the classic take. So picture this, Doomcrag Namira and Lethal Gambit met, f###ed, then we edited the embryonic DNA and just removed the Doomcrag from the equation. The final result is a miracle of life, completely suitable for emote trolling and pissing off everyone you meet.

Straight ballin' in ladder, gang signs.

Some tips:
THIS DECK DOES NOT FKN CARE IF YOU PLAY YOUR CREATURES IN THE SHADOW LANE
- Don't blow your 1/1 Raiders. Use that to trigger Namira's Party unless DIRE circumstances. Cast Raiding Party early if you can for that next turn combo with ring and board control.
- Know when to break runes, you are not a Midrange.
- Learn how to count to three, include Namira's Shrine in that number if played that turn, EZ
- You are not a prophecy deck, mitigate damage when you can. I get turn 8-10 kills fairly often, but don't bet on it. But, sometimes, with this deck it is time to HIT FACE. A good player knows WHEN.
- Don't Mulligan like a pleb. Ideal hands consist of low cost cards, so fk opening hands with quicksilver crossbow, leaflurker, and anything that costs more than leaflurker.
- Try to line up a Falenesti Reaver combo, cuz it's hilarious ~Rocket Raccoon
- Occupy both lanes if you can. Lane hopping be damned!
- Learn how to use Mundus Stone, for example, nord firebrand + lethal, skaven pyro + lethal, and more...
- Learn how to count cards and use your mana wisely. Sometimes you might need to drop something you otherwise would not need to just to not overdraw, especially when you have 2-3 shrines out. It is okay, theres a Sovngarde in here. Be smart.

Update: Got me from rank 4 to rank 1 with maybe 8 hours in. So not great for the fast game.
Edit, Same night... legends now....

Share on:

Other Archer Decks

13
Oct
Goblorgans
By: Firedrake22
10
Oct
SLAY - Saint Jiub - SLAY
By: Michael Boisver...
09
Oct
archer
By: Andrew Kelly
06
Oct
Budgetify Archer
By: bujinnovation
06
Oct
Typical weaken/control deck
By: Mic Derp
04
Oct
Swing and kill
By: Gunvaldr
02
Oct
Lethal / Mother Unstoppable Archer v. 2.1
By: Morgenstern_80



11 Comments

I'm prolly gonna get banned for being angry on forums at least give me some +1s before it happens. Ive been consistently top 200 since beta and by gosh darn I have helped a lot of people out, you know who you are, lets see some fingers, thumb or middle, that's cool tooo
1 Reply
dav0r 4 days ago
I know the feel

+1
I am legends now with this. thank you!
1 Reply
acampbell11 3 days ago
tha king of mtha fkn archer!

Please tell the Gaming Commission that Alcohol and copious amounts of weed do not constitute performance enhancing drugs....

Start petition plz.....
Dude - this is a Kick-@ss deck!! I have been climbing the Versus Ranks steadily with it, and I can almost feel the frustration of my opponent coming thru the screen 🤣

I’ve used the Archer’s Gambit and Quicksilver Crossbow with Lethal combo in Decks before, but I love the Namira’s Shrine twist that you’ve created here. Sometimes it works TOO well and I end up losing cards to the discard pile due to having a Full Hand. That said, as long as you don’t lose the Journey to Sovengarde Card that way, it’s not really a problem.

Kudos on a great concept, and thanks for sharing!

1 Reply
Really appreciate that comment man, and yeh always be vigilant in counting those hand cards.
any suggestions if you don't have thieves guild fences??
1 Reply
acampbell11 22 hours ago
If you have ZERO fence, can add the following in their stead:

+1 Dushnik
+2 Brotherhood Slayer

EDIT: But I highly suggest at least get 1 or 2 fence
you win turn 8-10? so you must be going face then? I like the deck but must be playing it wrong... im playing it as control and not breaking runes?
1 Reply
8-10 turn lethal happens more often than it should. But know the intention of the deck is not to kill that soon, so likely, you are not doing anything wrong.
ElWeedo666 7 hours ago
incredible job, beast of a deck nearly always gets the job done... NASTY!
Reply
You must be logged in to reply.
Please  Log In or  Register