Mana Curve

6 9 13 11 11 0 0 0

Cards Attributes

Card Distribution & Keywords

Treasure Hunt 10
Charge 6
Guard 3
Prophecy 3
Rally 0
Slay 0
Ward 0
Plot 0
Regenerate 0
Lethal 0
Breakthrough 0
Betray 0
Drain 0
Exalt 0
Assemble 0
Last Gasp 0
Pilfer 0

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Salvage Combo

By: GunterNine
View other Decks by GunterNine
Posted: 1 month ago
Updated: 4 weeks ago
Up to date (AllianceWar patch)
Crafting Cost: 9350crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+2
This deck utilizes the new Salvage card in conjunction with long forgotten mechanics and usually overlooked items.

* Special thanks to GicaForta for the Pirates inspiration and Orcagaming for the Salvage combo idea *

The combo involves creating as many Steel Dagger's as possible and getting them into the discard zone. Do this by equipping them to creatures and using your creatures as your removal suite. Thus the Firebrands and Raiding Party's. Anything that is equipped with a Steel Dagger is to be used for removal/damage of your opponents creatures. If you have creatures that are in a lane without creatures, do not be afraid to go face, as it makes your OTK shot easier, but be careful with rune proc's.

Your magickal (see what I did there) Christmas Land scenario is to get an Arcane Enchanter on the board before attacking.

Between Arcanaeum Librarian or Alik'r Survivalist, or just buffing an 8/8 Voice of Balance, you should be able to OTK your opponent using Salvage to recover all the Steel Dagger's from your discard pile and equipping them to your one shot beat stick.

If you cannot assemble the combo, your treasure hunting buffs along with Voice of Balance allow you to be a little aggro, with an accompaniment of Firebrands to whittle your opponents health down.

Have fun! (Write up is a WIP)

Video of the combo going off: Click here!

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