conflagration v2.0

By: XxBaBoonxX
View other Decks by XxBaBoonxX
Posted: 2 months ago
Updated: 2 months ago
Outdated (AllianceWar patch)
Crafting Cost: 17600crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+1
what your looking for is a constant burn down in your match and make your opponent chase you there is a fair bit of card draw.


cards ive played around with and took out of this deck are ice wraith, and chanter of akatosh. they both lacked solid board play put in some guards to make the deck have some balance in play.

best run so far is 6-0 worst is 0-3 the more i play it thou the stronger i find it to be.

you may laugh at the blood sorceress but if people leave it alive they eat damage if they have to get rid of it they use up lightning bolts and javelins and magika to do so a lot of the time its also a cheap card for whispmother + atromancer combo and having 2 blood on the table if they have to remove whisp and atro deals 10 damage its fun to watch.


changelog:
i liked fell the mighty but its a one off trade so i turned them into cast into time.

and jorunns wasn't as effective as i thought it would be trying to buff up cheap creatures... marked man plays well with atromancer and guards up our early weak creature plays.

changelog:
took out a lilandril and put in vanus. both suck to get early and if you get behind waste space in your hand but i find vanus to be a solid card draw and adds health gain even if it only survives 1 or 2 turns.

finding there is more balance in late game with vanus.

latest change log: people are playing a lot of cycle combos so made some changes to build up more silence and removal.

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