Mana Curve

14 6 10 9 2 6 0 3

Cards Attributes

Card Distribution & Keywords

Last Gasp 3
Drain 3
Ward 3
Plot 2
Prophecy 0
Rally 0
Regenerate 0
Slay 0
Treasure Hunt 0
Lethal 0
Breakthrough 0
Betray 0
Charge 0
Exalt 0
Assemble 0
Guard 0
Pilfer 0

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Masters Series Burn Assassin

By: bujinnovation
View other Decks by bujinnovation
Posted: 3 weeks ago
Updated: 1 week ago
Up to date (AllianceWar patch)
Crafting Cost: 7650crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
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12 Comments

Quoting

redpill88: "Man, even when it looks like you might lose this deck pulls a win out of its ass."
Hi! Could please someone explain how to play that? I watched an Elemayo's stream and 90% games he just devastated his opponents with a burst of 0-1 cost spells with market and hexmage onboard on turn 7-9. When I play that I either have my face smashed before that or I have 10 cards in hand and even if hexmage and market are amongst them I just don't have recources to kill him from hand.
2 Replies
I don't watch twitch, but are this live streams? If not, he may just been cherry picking his videos. I'm currently struggling with same problem as you.
Your main focus should be to "dig" for your combo pieces, and perform "light removal" until you can acquire them. Don't be afraid to use your firebolt's and paralyzes in order to keep your opponent at bay for a turn or two, as long as you don't go "hog wild" with them.
Heavily dependent upon Lilliandril and swindlers market. Hold actions until you can pair them with Lill, unless you need to use them to draw cards. Hold Debilitate until you have swindlers market in play as that will trigger empower when you play 0-cost cards.
Basic plan is waiting for Swindlers and Lill? How do you stay alive until you get the combo up? I seem to get squished to soon.
1 Reply
Don't be afraid to use some of your Cruses, paralyzes, and Firebolt's to buy you time. That's why Spoils of War is in the deck, to help refill your hand once you "go off".
I have been having difficulties with hexmage and market combo as well. Some new decks are being used which constantly increase the value of 0 mana cards and leave you crippled. This is not a good one to play right now.
Mattias Jonss... 2 weeks ago
Played a few more games and I would say its about 50% (actually counting its exacly 50%). When it works its friggin' hilarious. Heavily dependent in Lill ofc. Won a few games with double Lill (round 10) and no Swindlers. A few cars shuts it down completely.
just faced a variation of this. Still works...
Daghter 1 week ago
I'm playing a different version with less 0 cost cards and some more bodies and 0-cost procs (three copies of Murkwater Scourge and Suran Pawnbroker, but also House Kinsman and Blood Sacrament). Also running Cornerclub Gambler for more card draw and a decent body, Brotherhood Slayer for the sake of it being a prophecy and still giving 0 cost cards, and Goblin Skulk to actually stall and/or force removal, since there's still plenty of ways to draw and proc 0 costs. No Curses or Paralyzes, only Fireblooms and Forked Bolts. Got 9/1 so far on r5 and reached r4 in less than one hour. This version feels slightly more competitive due to face damage coming from different sources, so the deck doesn't have to rely on market and Hex only. Found a couple decks running Withered Hand Cultist, but the extra bodies allowed for removal in a turn or two, without hampering the deck at all.

[Edit]: typos.
1 Reply
Jorunn is much more difficult to remove than withered hand cultist. Any combination of the two is killing if you're dependant on the 0 cost cards. Seem to be running into these two each time I try to climb the ladder with market and hexmage combo.
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