Mana Curve

3 0 10 12 5 10 5 5

Cards Attributes

Card Distribution & Keywords

Last Gasp 7
Charge 7
Lethal 7
Guard 5
Prophecy 3
Pilfer 3
Breakthrough 1
Slay 1
Treasure Hunt 0
Ward 0
Wax 0
Wane 0
Regenerate 0
Rally 0
Drain 0
Assemble 0
Plot 0
Betray 0
Exalt 0


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Mid-Range Market (upd. 2019-04-23)

By: ODMtesseract
View other Decks by ODMtesseract
Posted: 2 months ago
Updated: 2 months ago
Outdated (AllianceWar patch)
Crafting Cost: 15750crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
Version 1.4 Update: I was finding that too often, any losses could be attributed to enemy support cards which I had no way of countering or disrupting. The Yal Archer helps remedy that, the Bone Bow was added in for a bit of utility silence and the Red Year as an emergency nuclear option. It does reduce the reliability of Nimble Ally from 92% to 86% but it's been a worthwhile compromise.

Version 1.3 Update: The nerf to Goblin Skulk hit this deck very hard but the new monthly reward card for March has really given a big boost to the deck and brought it back to relevance. Having three scourges guarantees at least 3 curses and will get you 3 more 80% of the time. The Shaman needed to stay on board a long time to match that and if you had him on board that long, you had probably won already. In short, the Scourge is better when you're even of behind.

Version 1.2 Update: I acquired Swims-at-Night and he replaced Paarthurnax because I was finding that in losses, I often had the big dragon in my hand and had been unable to use him.

Version 1.1 Update: I finally ponied up some gems to make the deck a bit more consistent and in line with CVH's vision. It also has the advantage of making Nimble Ally more reliable.

Original Text

How to Play: Maintain a decent board presence while getting your Markets up and running. Using your zero cost cards from Smuggler's Haul without a Market up is not necessarily an instant-loss. Sometimes it's required to make use of these utilities to prevent the game from going against you. Barbas is in there because I don't have a third Cliff Racer and sometimes an additional guard or creature is helpful. Skooma Underboss is a helpful 2-drop because I don't have Mournhold Traitors. If you have them, they're highly recommended. Paarthurnax is a big hitter and additional 0-cost card generator.

Version 1.0: I always loved the idea of doing a Market Archer, so this version was lifted from CVH's channel here: Because I'm a budget player, I don't have all the cards he has so this one compensates for that.

About Me: Former Hearthstone veteran from closed beta times who made the jump to ESL. I'm a budget player and I don't get to too much time to grind the ladder so this is made from a collection that is not very extensive. If a card isn't used, it's quite probably because I don't have it. But I still want to hear from you on how you would improve it!


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