Guildsworn Support LEGEND

By: sardonyx4747
View other Decks by sardonyx4747
Posted: 2 months ago
Updated: 2 weeks ago
Up to date (Elsweyr patch)
Crafting Cost: 28250crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
It may not be a top tier deck, but I've reached Legend with it. The key combo here is Cauldron Keeper and Orsinium Forge. If you get this going, it is hard to stop. Combine this with Tower Alchemist and/or Alchemy, it is deadly.

Lots of health gain with Elixir of Vitality (just know when to play and activate) and Guildsworn Revitalist.

Keep board control early with the damage spells, unsummons, guards. Try and be patient with the Forge.

Salvage is also a beast in this deck. So the opponent kills the creatures with Orsinium Plates, bring them all back on drop them on a creature for a death blow.

Some cards are just here for fun, Ruby Throne and Fighters Guild Elite. There are enough Unique cards to get control of Ruby Throne back to your creature. Had a monster Fighter within a few turns.

Overall, I was just trying to build a fun, competitive deck. It is going to be top tier, no. But it sure beats playing the meta of weapon-based decks or Conscription or Swindler's Market.

Any comments are appreciated! Enjoy!

-1 Ruby Throne
-1 Fighters Guild Elite
+1 Ice Storm
+1 Immolating Blast

Finding a lot of Conscription Decks in top tiers. Ice Storm and Blast are devastating to them so I added to deal with them more consistently.

Added Treasure Map and removed Daji-raht Mystic. Mystic is good, but I like the immediate draw of Treasure Map, and combined with Ruin Archaeologist, can draw two in one turn and triggers the craw right away instead of the turn it took for Mystic.

Playing around with a bit more banish too. Feel having Twilight and CIT work here too.

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