Mana Curve

2 9 12 16 5 6 0 0

Cards Attributes

Card Distribution & Keywords

Charge 6
Pilfer 3
Prophecy 3
Last Gasp 3
Lethal 3
Breakthrough 3
Slay 0
Regenerate 0
Treasure Hunt 0
Ward 0
Wane 0
Wax 0
Rally 0
Betray 0
Guard 0
Invade 0
Drain 0
Assemble 0
Plot 0
Exalt 0


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Aggro Move Scout

By: steephill
View other Decks by steephill
Posted: 5 months ago
Outdated (AllianceWar patch)
Crafting Cost: 7450crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
This deck is super fun and has been netting me lots of wins lately vs greedy control and even midrange decks. It can deal damage insanely fast - I have won on turn 4 a few times, and usually by turn 6-7 the opponent is in trouble or dead. I tried to build the deck so that if you HAVE to you can clear a few threats vs super aggro while still trying to go face, but even those creatures (Nimble Ally, Young Mammoth) are good threats to the face if you are dealing with control.

Some of the cards are experimental - the one of Embassy Disguise is for card draw and for when I want to use a Dune Smuggler in the field while trying to protect it for one turn (this seemed to happen a lot and between Shadow Shift, Move in Shadows, Bewildering Speed, and Shadowmaster I've been able to keep it alive often, but usually in the shadow lane). I'm not sure about Sightless Skulk because I haven't had much trouble with running out of resources in the 20 or so games I've played with this so far, HOWEVER looking at the deck on paper tells me it could need some more card daw if it gets stalled out or needs to fight for the board.

Let me know what you think of the deck. I love feedback! I hope you enjoy the deck.

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