Mana Curve

0 0 9 18 12 3 3 5

Cards Attributes

Card Distribution & Keywords

Guard 9
Ward 9
Prophecy 6
Breakthrough 4
Slay 1
Rally 0
Regenerate 0
Treasure Hunt 0
Wane 0
Wax 0
Plot 0
Lethal 0
Drain 0
Charge 0
Betray 0
Exalt 0
Invade 0
Assemble 0
Last Gasp 0
Pilfer 0


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Mulaamnir OTK

By: Mr_Midknight
View other Decks by Mr_Midknight
Posted: 5 months ago
Outdated (Elsweyr patch)
Crafting Cost: 16350crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
Not refined yet.. but you get the idea.. Berserker of the Pale into Mulaamnir.

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Overdose 5 months ago
This is a fun deck so far. I suggest Rapid Shot and Camel for card draw and Luzrah Gro Shar ( for Mulaamnir power+health bonus).
2 Replies
Overdose 5 months ago
This deck is exactly for these moments :
what cards do you replace and how far has it taken you on the ladder?
berjae12 5 months ago
Very nice - thanks for sharing. FYI, I saw IanBits try this combo on June 27th but it looks hard to do. Why not play Improvised Weapon instead? O cost +1/+1 with breakthrough.
1 Reply
valor753 5 months ago
Berserker gives +1/+1 and Breakthrough on summon, which is when Mulamnir battles, you cant play improv weapon before his summon so it won't work.
All the critiques are appreciated! :) Hoping to post the best version of this soon..
Overdose wrote:
This deck is exactly for these moments :

Try using the Night Mother for an Extra 9 Damage I thoughtabout building a similar Otk thx for this
dav0r 5 months ago
Maybe World-Eater's Eyrie?

I tried the deck, it's fun but aggro is too fast for it.+ the weekness of Mulaamnir is that it only can attack creatures with less power than it's health. I haven't attacked more than 3 creatures in a row because of that, and I haven't won a lot either.
1 Reply
JackAries 5 months ago
Do two W.E.E. supports stack?
Best Mulaamnir otk is Gavel + Improvised weapon imo.
JackAries 4 months ago
Add a Battle of Chalman Keep :O
dav0r 4 months ago
JackAries wrote:
Do two W.E.E. supports stack?

Dropping an Ancano for instance you have a 20/20 if I'm not mistaken. That's why I like it in a deck with big chargecreatures :-) instant wins. Dropping 2 WEE's is very rare tough. If not for charge, I tend to keep one on hand if the other gets destroyed. Most of the time you would want to drop a creature instead...
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