Mana Curve

0 9 15 12 5 3 1 5

Cards Attributes

Card Distribution & Keywords

Breakthrough 6
Charge 5
Last Gasp 4
Prophecy 3
Lethal 3
Regenerate 0
Slay 0
Ward 0
Wane 0
Wax 0
Rally 0
Treasure Hunt 0
Pilfer 0
Drain 0
Betray 0
Exalt 0
Guard 0
Assemble 0
Plot 0

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Consume/Totem Archer (LEGEND)

By: melon_boy
View other Decks by melon_boy
Posted: 1 month ago
Updated: 1 month ago
Up to date (Elsweyr patch)
Crafting Cost: 9300crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+47
This deck is a traditional aggro acher deck that includes some of the new cards and mechanics from MOE

Awakened Dreamer:
The effect can be triggered by Orc Clan Captain with Mournhold Traitor , Slinking Jackal , Euraxian Berserker , Cornerclub Gambler , and Illicit Butcher or by Imbued Minotaur , and Enraged Dragonknight.

Cornerclub Gambler:
Used as a card draw engine and to discard: Imbued Bosmer, and Imbued Minotaur which can be consumed by Euraxian Berserker, Enraged Dragonknight, and Illicit Butcher.

Fear Totem:
Use to bounce back cards like: Cornerclub Gambler for more draw, Illicit Butcher for the shackle effect, Enraged Dragonknight for the two burst damage, Triumphant Jarl for draw, and Cliff Racer, Razum-Dar, Savage Ogre, Tazkad the Packmaster for extra burst.

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24 Comments

This deck looks absolutely amazing, but I don't have Razum-Dar. What could I replace with it?
1 Reply
melon_boy 1 month ago
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Yes, this well established meta of **checks watch** 3 days!
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LOVE the deck!!! Climbed all the way from rank 8 to rank 5 in a day with only a couple of losses, keep up the good work!!!!!
1 Reply
melon_boy 1 month ago
Thats amazing! glad you having success with it :)
fureyu 1 month ago
I'm having some trouble with this deck. What I've noticed playing with it is that unless you get a good draw on your opening hand, it tends to start a bit slow. If you don't have ring there's not much for you on turn 1, which I find hard to deal with sometimes in an aggro deck. Especially vs other aggro decks. I feel it kind of lacks the push, or counters to deal with someone building up a lane or getting hard control out on you. It tends to lose past turn 8, but doesn't seem to give enough early game push to end it by then. Maybe I'm just getting really bad draws, but that's been my experience thus far with this deck.

EDIT: To be clear, I am enjoying playing it and I do like it. Those are just some of my constructive thoughts on things I think it may lack a bit.
2 Replies
What you said it is true and there are better and more consistent aggro decks than this; however, the main purpose of the deck is to include some of the cards from MOE and play with the new mechanics while staying somewhat competitive and fun.
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Brian 1 month ago
In most cases, Totem is just a worse Dark Rebirth. The advantage would be that it's a red card.
2 Replies
melon_boy 1 month ago
Well, in this deck totem is mainly used for re-summoning charged creatures which dark rebirth is not able to do. In addition, totem allows you to re-summon creatures later on and for better situations. So totem in some extent is a less situational and more flexible card than dark rebirth.
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This is a fun deck.
While I would love to use this deck, I’m missing Razum, 2 Belli Giant, and Tazdaddy ... any thoughts on what I might be able to do?
1 Reply
Razum and Tazdaddy are really important for finishing the game but Underworld Vigilante, Swiftwing Dragon, or Aspect of Hircine should do a trick. With Belli giant is but tough because that card is really good, maybe cast out?
SFGamingChannel wrote:
Be careful giving this kid any critique.....he will get all his friends to downvote every comment you ever made on this entire site like he did me :D I hope you feel proud of yourself melon_boy. truth is soooo painful isn't it :D lmao
Dude chill out. NOBODY is getting their friends to downvote your comments. You comments are downvoted for a reason and is probably the way your convey your opinions to others. What I learned from the talking to people on the internet is that the way you present your ideas are sometimes more important than the ideas it self. Your ideas may be correct or valid but people might hate the way you present it. So maybe next time, be more mindful and respectful when writing. Have a nice day and good luck in your future endeavours :)
1 Reply
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CyberRecon 1 month ago
SFGamingChannel wrote:
Right, I said nearly EXACTLY the same thing and everyone started downvoting my comment. Then he goes and agrees with yours....I'm super impressed with this level of maturity. This deck just loses to aggro amd has no late game as I originally said. Period. Furthermore my comments about "so much pilfer lately" is just plain true. I REALLY don't get why you act like this.
Started this deck at rank 4 and have been stomping with it all day! I'm just going to chalk your prior comments up to pilot error, and also say you probably didn't mulligan correctly cause this deck has great card draw potential, perfect execution in the late game, and yes, I will agree that it does come down to some luck... But that's with almost every deck anyways.

I seriously had to create an account on here just to comment on this! I can't believe you can't see the potential in this deck in the current meta! No, I'm not a friend of the OP, no I am not a fake account, and no I don't care if you use this deck! That's just 1 less person using it IMO that I have to face on the ladder lol.

+1 to the Builder, this is pretty cool deck, especially for people that don't have all the story cards available considering 70% of Archer decks require DB story cards.
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