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- Launch The Elder Scrolls: Legends
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- The game should automatically detect your deck.
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Skyrim Cycle Archer (2x top 5 legend)
3 [card]Rapid Shot[/card]
3 [card]Circle Initiate[/card]
3 [card]Daring Cutpurse[/card]
3 [card]Mournhold Traitor[/card]
3 [card]Brotherhood Slayer[/card]
3 [card]Goblin Skulk[/card]
3 [card]Morkul Gatekeeper[/card]
3 [card]Skaven Pyromancer[/card]
3 [card]Aela’s Huntmate[/card]
3 [card]Earthbone Spinner[/card]
1 [card]Garnag, Dark Adherent[/card]
1 [card]Reive, Blademaster[/card]
3 [card]Cliff Racer[/card]
3 [card]Leaflurker[/card]
3 [card]Underworld Vigilante[/card]
2 [card]Triumphant Jarl[/card]
1 [card]Aela the Huntress[/card]
2 [card]Belligerent Giant[/card]
1 [card]Tazkad the Packmaster[/card]
Archer deck
Mid-Range
3 | 3 | 9 | 12 | 8 | 9 | 2 | 4 |
Prophecy | 12 |
Charge | 7 |
Pilfer | 6 |
Breakthrough | 4 |
Last Gasp | 4 |
Slay | 3 |
Guard | 3 |
Regenerate | 0 |
Treasure Hunt | 0 |
Wane | 0 |
Wax | 0 |
Ward | 0 |
Rally | 0 |
Lethal | 0 |
Drain | 0 |
Betray | 0 |
Exalt | 0 |
Invade | 0 |
Assemble | 0 |
Plot | 0 |
I think archer is always a tier 1 deck by its ability to adapt to metagames and since the current metagame seems to be a heterogeneous combination of very fast decks and very slow decks, I think this style of archer shines because it has the tools to defend itself against aggro with the pyros, the curse package and the 12 prophecies, and still has tools to beat control with the 7 charges, huntmates and jarls.
You play this deck as a very slow midrange deck against aggro in the firs turns until you get a prophecy or start stabilizing and then you can start a race (do not start a race if you aren’t ahead on board, you won’t win it), and as a fast deck with ability to find lots of reload and damage from hand versus control (you will almost always break runes after turn 3)
I play this deck quite a lot on my stream
twitch.tv/romanesquehs
Proof of top 5 (album) :
https://imgur.com/a/ZjRdU
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12 Comments
Thanks!
I’ve made a few changes, but still, the deck feels like it needs something more. I swapped out the Taskad for an Elena Belloch, and traded Slayers out for Cast Outs. The deck is fine against aggro, and can easily win a race, but with the stalls against control, this doesn’t feel like a top legend deck yet.
One is better early/mid game vs possibiliy of charge face damage.
Thanks!
I put an Astrid. It pulls away from the aggro of this deck to a little more control, also chance to get the contracts to ring out stuff earlier.