Mana Curve

0 9 17 15 3 5 0 1

Cards Attributes

Card Distribution & Keywords

Ward 7
Last Gasp 6
Drain 6
Prophecy 5
Betray 3
Charge 3
Breakthrough 1
Regenerate 0
Slay 0
Wax 0
Wane 0
Rally 0
Treasure Hunt 0
Lethal 0
Invade 0
Exalt 0
Guard 0
Assemble 0
Pilfer 0
Plot 0

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Legend#100 Aggro Assassin

By: Radriar
View other Decks by Radriar
Posted: 1 month ago
Outdated (Elsweyr patch)
Crafting Cost: 6300crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+14
I think I finally perfected my build.

Beat #4 legend and #20 legend players tonight while on a 11 game win streak.

Very high win rate deck that almost never loses unless they somehow high roll a 5+ drain monster.

Off coin you usually wanna mulligan for Quartermaster as your opening move.

On coin mulligan for 1-2 drops. Always mulligan out spells, these are used as finishers and are useless for early tempo.

The philosophy behind this deck compared to other aggro lists is that I run as much removal as possible to deal with drain threats.

In addition I maximize flat face damage effects like Kinsman which is effectively unavoidable damage.

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5 Comments

At first I thought that the assembly contains dubious decisions. but when I played 20-0 I fell in love with this deck
Ugnip 1 month ago
Thanks for this deck! Went trough rank 2->legend with 13w/4 loss - so yes - a very interesting deck!
Hi There,

thanks for this deck! Greatly appreciate it. As a new player, this was one of the few things I could cobble together with the limited cards/gems I had available. Having played lots of Magic and burn decks this felt fairly familiar. I've gotten around hmm 30-40 matches with it now in the last week or so, climbed quite a bit up the ranks after starting at the bottom on rank 12 :) now at rank 8, and played the Gauntlet 3 runs, only went 10/9 :/ had a horrible 0/3 middle run hehe..

Though, I would love to get your thoughts on some choices, yesterday I faced a lot of life gain decks and it was rather painful.

how do you normally approach that? do you just concede and move on? its a tough choice there go face, use a Jackal on the board or spend a Collateral Damage or a Lightning Bolt to remove a drain creature. It feels like I have to kill them if I cant harpy them and soon as I start spending resources on killing creatures I'm not smashing face, which often leads to losing the game as all of the sudden we are at turn 6 and things get increasingly more difficult.
Ambusch 1 month ago
This deck is INSANE. I don't think I need to add anything else.

Congratulations to Radriar for building it and thanks for sharing it!
It's a really good deck but after rank 1 is very hard to win, too mutch drain creatures, 2 weeks this deck, can you update it please? thanks!
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