Mana Curve

0 5 9 17 7 3 6 3

Cards Attributes

Card Distribution & Keywords

Guard 14
Prophecy 6
Ward 3
Breakthrough 1
Regenerate 0
Rally 0
Treasure Hunt 0
Wane 0
Wax 0
Plot 0
Slay 0
Lethal 0
Drain 0
Charge 0
Betray 0
Exalt 0
Invade 0
Assemble 0
Last Gasp 0
Pilfer 0


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Dwemer Sorc

By: Silvestro
View other Decks by Silvestro
Posted: 1 week ago
Updated: 1 week ago
Up to date (Oblivion patch)
Crafting Cost: 20400crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.

well... i don't know what to say... this deck gives me lot of fun, i like to play it. I'm not sure Haskill but i've got one "empty place" so here he is :)

Please give me suggestions how i can improve this deck (maybe different archetype - cuz dwemers are most important :P )

Enjoy :)

Edit 1:
-2 Firebolt
-1 Dismantle
-2 Dwemer Centurion
+3 Crushing Blow
+2 Moose

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Played the similar deck few months ago. Was pretty fun.
I would suggest swap Dismantle for Crushing Blows and top up Neutral cards count, maybe 35+ (atleast 37 for better Ally proc chance). Thus i got rid of firebolts and Daggerfalls. Also add Moose for Centurion.
1 Reply

maybe i should change firebolt for crushing blow, i loke daggerfalls becouse they are good value, fights in lane and can give me card drawing book. Dismantle is in case of enemy supports, that why only 2 cards, maybe i should cut out one... Thank you for tip with moose, i will change it :)
Dismantle might be good for killing Oblivion gates in current meta, so you can try to go 2x+2x with Blow/Dismantle. A bit highly cost, but can be very valuable if you time correctly before his daedra creatires start to pop up with charge/drain...
The deck still a bit weak in early game imho.
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