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Mid Tribunal (#7 finish september)
3 [card]Barrow Stalker[/card]
2 [card]Bruma Profiteer[/card]
3 [card]Shrieking Harpy[/card]
1 [card]Skinned Hound[/card]
3 [card]Sorcerer’s Negation[/card]
1 [card]Temple Conjurer[/card]
3 [card]Wardcrafter[/card]
2 [card]Channeled Storm[/card]
3 [card]Daggerfall Mage[/card]
1 [card]Galyn the Shelterer[/card]
3 [card]Golden Initiate[/card]
3 [card]Gray Viper Brigand[/card]
3 [card]Young Mammoth[/card]
1 [card]Archcanon Saryoni[/card]
1 [card]Dawnbreaker[/card]
3 [card]Edict of Azura[/card]
3 [card]Emperor’s Blade[/card]
3 [card]Hive Defender[/card]
3 [card]Mehrunes Dagon’s Seducer[/card]
1 [card]The Black Dragon[/card]
1 [card]Ayrenn[/card]
2 [card]Monastic Champion[/card]
3 [card]Phalanx Exemplar[/card]
3 [card]Piercing Javelin[/card]
2 [card]Shadowfen Priest[/card]
1 [card]The Gatekeeper[/card]
1 [card]Abnur Tharn[/card]
3 [card]Alfiq Conjurer[/card]
1 [card]High King Emeric[/card]
1 [card]Thadon, Duke of Mania[/card]
3 [card]Mighty Conjuring[/card]
2 [card]Wilds Incarnate[/card]
1 [card]Ancano[/card]
1 [card]Laaneth[/card]
1 [card]Mannimarco[/card]
1 [card]Miraak, Dragonborn[/card]
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Tribunal Temple deck
Mid-Range
0 | 2 | 16 | 15 | 15 | 12 | 6 | 9 |
Guard | 19 |
Drain | 9 |
Breakthrough | 9 |
Prophecy | 9 |
Ward | 7 |
Slay | 4 |
Pilfer | 2 |
Exalt | 2 |
Lethal | 1 |
Treasure Hunt | 0 |
Betray | 0 |
Wax | 0 |
Wane | 0 |
Charge | 0 |
Regenerate | 0 |
Last Gasp | 0 |
Plot | 0 |
Invade | 0 |
Rally | 0 |
Assemble | 0 |
Good old mid tribunal with some new cards thrown in (or rather 3x Mehrunes Dagon’s Seducer instead of hive defender)
Just try to control against aggro matchups (aka assassin eg), go aggresive vs mostly everything else. Key as with any other midrange deck is to recognize your roll of the match. For example against a greedy uprising telvanni deck you have to be the aggressor and close out the game rather sooner than later, against assassin you have to play defensive and try to setup a 1 or 2 turn kill etc.
Weakest card spots are probably galyn (we dont cycle that much so it will be hard to find the buffed creature sometimes, i still play him cause i like the highroll potential). Best target BY FAR is gray viper, i already pulled off the dream of drawing all 6 of them, so i drew 15 cards in one match just with that card alone. You can also consider alfiq/incarnate/mannimarco/miraak depending on the matchup.
Discerning Thief had to rotate out for grisly gourmet, cloudrest illusionist is a must have to reduce the brick potential of executes and the grislies (i didnt like the Discerning Thief anyway since this deck misses the synergy that mid bm and mid dagoth have with quartermaster and or sentinel reclaimer)
You can remove the late game stuff for other late game stuff if you miss certain legendaries, most important ones are abnur alfiqs ancano and the duke of mania.
If you have any questions for other replacements feel free to commend, i will try to help you the best i can.
EDIT: Removed the grislies and the illusionists for hive defenders and third copy of mighty conjuring and daggerfall mage because of the invade nerfs, this deck is in its first and strongest form again.
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19 Comments
But man does it feel bad to lose to a turn six invade when they haven’t even played any cards until then!
Are you sure about swapping out Invade tech already? It seems far from dead right now.
And 1/3 of the deck are guards?