Road to Legend with Control Warrior

By: Genjei
View other Decks by Genjei
Posted: 1 year ago
Outdated (DarkBrotherhood patch)
Crafting Cost: 14950crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
Hello guys,

Got Legend recently with this deck. Started playing at Rank 3, went to Rank 1 really fast, then Legend with a day of hard work. Changed it a lot of times since the first iteration until I found the current version pretty satisfying. So, let's talk about the gameplan first, then the cards.


At first I tried the more midrange versions of this deck but I didn't find them to suit my style of play. So I decided to try out some more ramp with the tree minders and the venomtongues so in the lategame I could have like 15 mana or more to play a big creature + unstoppable rage, which is a deadly combination that can win games out of nowhere. There is no reason to rush opponents and give them free cards from runes. This deck has strong individual cards + insane combos that make you want to drag out the game until you have an insurmountable advantage over your opponent, then close out the game.


Dragontail Savior, Protector of the Innocent, Wind Keep Spellsword: These are your early creatures, mulligan any card that isn't one of these three, you really need at least one of them to trade in the first turns of the game so you don't fall behind a lot.

The Night Mother: This card is insane. First of all, it enables for free your slay abilities. Then, if that wasn't enough, if you get to kill 20 creatures you get to almost win the game, which isn't very hard as a control deck, especially versus decks that use a lot of tokens.

Morkul Gatekeeper, Dark Guardian, Tree Minder: All the threedrops have taunt so they can absorb some damage from your face early game. Tree Minder isn't strong but the ramp is most of the times very important.

Quicksilver Crossbow: Good card, insane if your creature has lethal. Can sometimes let you activate slay abilities if you ping something with 1 health.

Archein Venomtongue, Lucien Lachance: These are your fourdrops with lethal. They seem to love wielding crossbows :P

Little girl, Preserver of the Root: Generic creatures that help with managing your lifetotal using drain and guard abilities.

Fell the Mighty: Very good removal, can kill a lot of troublesome creatures. Never leave home without it.

Falkenreath Defiler: Stats are a bit weak for a fourdrop but his slay ability more than makes up for it. The fact that you get to choose which creature to return is crazy. When used with unstoppable rage in the right time, the results are devastating.

Earthbone Spinner, Shadowfen Priest: These are your silencers. They deal with anything pesky and annoying. Getting to break supports with priest is also invaluable. Most of the time though I used them to break an enemy creature out of shroud so I could kill it with an attacker and preserve my life total.

Sower of Revenge: Taunt + good stats on a fivedrop that can beat your opponent really fast, although not necessarily.

Cicero the Betrayer: An advantage engine that goes bonkers with The Night Mother. Careful not to overdraw with him.

Belligerent Giant, Vigilant Giant: Good creatures that can end games when their breakthrough is combined with unstoppable rage in a lane full of small creatures.

Blood Magic Lord: A terrifying force on his own, when combined with the rest of the synergies in this deck he becomes a game finisher.

Odahviing: Because sometimes all you need is good ol' Odahviing.

Unstoppable Force: Best card in the deck, nothing would be possible without it.

Anyways, thanks for reading and don't forget to vote. If you have any questions, I'd be more than happy to answer them.

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vanish2k 1 year ago
I don't have Lucien Lachance and Preserver of the Root cards, what can you advise to add instead of them? Myself I've added Restless Templar and Night Shadow, thinking about plus 1xLittle Girl.
Also took Iron Atronach and Dremora Markynaz for Odahviing and another card i don't own.
1 Reply
Genjei 1 year ago
I tried Night Shadow but it didn't work very well for me, most of the time it was getting bounced by Belligerent Giant and I was losing a lot of tempo. Preserver of the Root was an important card for defense so I am not sure the deck can perform well without them. Maybe another one or two Little Girl could help you stay alive. Instead of Lucien you can try a third Archein Venomtongue.
Odahviing wasn't really important so I guess you could replace him with Iron Atronach which could work well with unstoppable rage.
On the other hand, I believe Dremora Markynaz costs a lot of mana for what he provides. Try a third dragontail savior in its place so you can have some more early game since you don't have Preserver of the Root.
Anyways, have fun and enjoy the deck and its absurd plays :)
vanish2k 1 year ago
The good thing is that I've got atleast 1xPreserver of the Root to help me. As for Lucien - i've taken Archein Elite instead, so it won't be easy target for Execute and Lightning Bolt as Venomtongue.
Otherwise this deck is Freaking Nuts to play with! :D
SzotyMAG 1 year ago
REALLY a lot of fun to play this deck. I use another Venomtongue instead of Lucien because I don't have Lucien
1 Reply
Febius 1 year ago
Rapid shot is an absurd card, you have to find the slots for the full set in the deck.
Nightmother is not bad but it should be indestructible to have any chance to complete the quest.
1 Reply
Raginin 1 year ago
But it's not about completing the Quest, it's about triggering combos with some slay creature.
barnicskolaci 1 year ago
I slammed down iron atronach to stay alive with like 11 hp, my opponent flood the board with thieves guild recruit, hive defender etc. Sower or revenge in the same lane + unstoppable rage dealt 37 dmg to my opponents face. I bursted out laughing, I honestly thought it was over for me. Kids, never get in a stranger's car and always play around unstoppable rage.
romg117 1 year ago
I am just collecting gems to build a deck in a second class (playing scout now), but I really think that I will go for Warrior once I have the gems. So, few questions (keep in mind thay are coming also from a ramp player ;) ):

1. To me, inconsistency in the middle of the curve (two Venomtongues, one Little Girl, two Sowers) looks strange... just saying.

2. Cicero is your _only_ card draw (well, besides the Dark Guardian special case), and Little Girl the only drain. To me, that doesn't sound like much.

3. You plan to finish the game with UR - why not include three Night Shadows? (I just crafted the remaining two today...)

1 Reply
Genjei 1 year ago
I only play 2 venomtongues and 1 little girl because otherwise the deck would be very weak to execute, you really can't afford to spend 4 mana just to get your stuff executed. As for the 3rd sower, I just couldn't fit him into the deck, you don't really need him btw because your aren't aggro.
You don't need drawing cards because most of the time they aggro you so you draw from runes and that's enough. Against control, many of the cards are high impact so you wait patiently until late game and if you have a night mother and he can't remove it, it's lights out.
As for night shadow, I tried him a lot, from 1 to 3 copies, it was always getting bounced by belligerent giant or getting killed without actually doing anything. In my current decklist, I have swapped an earthbone spinner for a night shadow just for the possibility of a game ending UR.
Really enjoy playing with this deck. Only problem for me is if you can't Mulligan any 2 or threes you can be dead meat by round 4.
Maruk 1 year ago
I really enjoy playing this deck, but I feel like there is just not enough healing and card draw againt the current meta.
Hey man, this deck is very fun. Can you update it with the current patch or upload anymore of your decks? You make fun strong decks. I would appreciate it.
1 Reply
Genjei 10 months ago
Hello. I haven't played for quite some time now because of too many working hours. Sorry :/
I would love to play with this deck, just lost against it ;-)

Any ideas for the unstoppable rage nerv? and the new expansion?
1 Reply
Genjei 4 months ago

I am currently trying to find a good configuration for 1-ofs deck. I have tried all combinations possible but they seem to lack consistency. 50 all different cards means you have to play some bad/ mediocre cards as well. Sometimes you can do broken things with Siege of M'kai or Journey to Sovngarde + Tullius' Conscription but for every game you win this way, you lose two to aggro decks or something other because you get stuck with 5+ drops in your hand. So I think currently the Forgotten Hero expansion is mostly for fun and lacks the tools to support a Tier 1 deck. The Bleakcoast Troll of course is a nice addition to aggro/midrange decks.

As for the Unstoppable Rage nerf, it really hurt the card but still is one of the most powerful things you can do to turn a game around or even finish it with a breakthrough creature.
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