I ASSASSIN I Wispmother knows best
1 Ungolim the Listener
2 Brilliant Experiment
3 Evermore Steward
3 Fighters Guild Recruit
3 High Rock Summoner
3 Murkwater Witch
3 Shrieking Harpy
3 Snake tooth Necklace
3 Thieves Guild Recruit
2 Crushing Blow
3 Dwarven Sphere
3 Skooma Racketeer
3 Dres Tormentor
3 Elusive Schemer
3 Sadras Agent
1 Winter’s Grasp
2 Ice Storm
3 Wispmother
I ASSASSIN I Wispmother knows best
1 [card]Ungolim the Listener[/card]
2 [card]Brilliant Experiment[/card]
3 [card]Evermore Steward[/card]
3 [card]Fighters Guild Recruit[/card]
3 [card]High Rock Summoner[/card]
3 [card]Murkwater Witch[/card]
3 [card]Shrieking Harpy[/card]
3 [card]Snake tooth Necklace[/card]
3 [card]Thieves Guild Recruit[/card]
2 [card]Crushing Blow[/card]
3 [card]Dwarven Sphere[/card]
3 [card]Skooma Racketeer[/card]
3 [card]Dres Tormentor[/card]
3 [card]Elusive Schemer[/card]
3 [card]Sadras Agent[/card]
1 [card]Winter’s Grasp[/card]
2 [card]Ice Storm[/card]
3 [card]Wispmother[/card]
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Assassin deck
Combo
0 | 4 | 23 | 8 | 9 | 1 | 2 | 3 |
GAMEPLAY
To help control the board and stall out the game, we run multiple little combo packages. This way, even if we don’t draw the exact combo we’d like to have, we should still be able to use the cards in our hand effectively, since there is always something that synergizes well together.
Once we have established control, we can either stall to 12 magicka, if we’re afraid of a removal spell, play a Wispmother + Brilliant Experiment on 9, or just play a lonely Wispmother on turn 7.
High Rock Summoner is propably the best card to play in tandem with the Wispmother, closely followed by Ungolim / his tokens, and the 0-cost Elusive Schemer.
This assures that you just bury your opponent in card advantage.
POTENTIAL ADDITIONS
I would propably add 1-2 Supreme Atromancers to the deck, as an additional wincon. However, I do not own any at the time of this deck tech.
It’s difficult to remove, can kill your opponent by itself and combos extremely well with Brilliant Experiment.
FINAL WORD
If you love drawing cards and playing with the two most fun combo cards right now, you should propably give this brew a try.
I’m looking forward to your suggestions and comments.
!DISCLAIMER!
I am not a very good deckbuilder and this is a rough draft, but I’ve managed to hit #1 Legend before the wipe with this. Right now, I’m Rank 2 and climbing, although the matches do take a little while.
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4 Comments
Willpower + Int seems a lot more solid, and it’s way more difficult to burst you down since you can just copy the 2/2 cat that gains you life.
If you want to try to play this a bit, you can, but I’ll propably work a bit more on the new list and update this one soon(TM).