Mana Curve

0 3 6 8 13 5 5 10

Cards Attributes

Card Distribution & Keywords

Guard 13
Slay 7
Breakthrough 6
Last Gasp 3
Ward 3
Drain 3
Lethal 1
Regenerate 0
Wane 0
Treasure Hunt 0
Rally 0
Wax 0
Pilfer 0
Charge 0
Betray 0
Exalt 0
Assemble 0
Plot 0
Prophecy 0

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CVH's Ramp/Control Warrior

By: CVH
View other Decks by CVH
Posted: 2 years ago
Outdated (DarkBrotherhood patch)
Crafting Cost: 17600crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+15
For use in the BTL Meta Snapshot: April 2017

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8 Comments

Its actually a very good deck. If your meta is swarming you with agro orcs or rush archer you can consider swapping out savior for a 2 drop guard... but it should be unnecessary. Same with prophecy: it should be unnecessary. When you gain control and maintain it, getting a cast for free (even a potentially useless one) is no better than drawing another efficient piece of control.

From your post, i can already tell something you're doing wrong though: not using your minions as control. Its a control build, not an agro or midrange. Your attack should be killing their tempo. When you use your minions to kill their minions, Fell the Mighty only needs to be a 1 of.

I rode a very similar build to legend last season, although I used Lucien and Venomtongue in mine.

As far as crossbow is concerned, you're doing it wrong. Use it after an attack to activate the slay on a Cicero, Blood Lord, or Defiler.
I tried to provide some insight. Its obvious from that match listing that you're not playing ir correctly: either because you fail to understand the deck, or maybe the fundamentals of TCGs altogether. I tried to give you the benefit of the doubt.

Eyenie is spot on: the deck has some weaknesses but it has proven capable of reaching legend. Try not to take things too personally and watch a couple youtube videos on pilotting control in modern TCG formats. This aint hearthstone. You cant Smorc Hunter/Pirate your way to the top.
dasher3 2 years ago
This is solid deck. I was stuck on level 3 for days and this got me up to 1 fairly quickly. The only substitution I made was Night Talon for the missing Blood Magic Lord.

The Rambling ... 2 years ago
eyenie wrote:
Deck actually is REALLY slow and loses to aggressive midrange decks. I wouldn't recommend to play it on ladder. And I don't think you can fix those matchups, warrior doesn't have good prophecy cards. I played 6 more 3 drops and it still loses tempo in early game and you can't comeback.
Play it only if you face a lot of control decks.
I decided to experiment with it in Casual, what a mistake. I feel it can fit into ladder, though maybe not now since decks seem to be picking up in aggro but in casual forget it. Anything with more than 4 drops in casual isn't going to stack up, so I basically wasted my time :D. You are right though, anything super aggro if you don't get lucky with some lower cost drops it seems you lose control of the board way too fast.
If one person calls you a horse, you can laugh about it. If two people call you a horse, you should perhaps check a mirror. If three people call you a horse, buy a saddle.

Many have had success with this build of control. Perhaps you should consider that before you blame the deck.
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2 Replies
you ara bad
eyenie 2 years ago
Deck actually is REALLY slow and loses to aggressive midrange decks. I wouldn't recommend to play it on ladder. And I don't think you can fix those matchups, warrior doesn't have good prophecy cards. I played 6 more 3 drops and it still loses tempo in early game and you can't comeback.
Play it only if you face a lot of control decks.
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