Anti Aggro Ramp (Legend)

By: lawlHT
View other Decks by lawlHT
Posted: 8 months ago
Outdated (DarkBrotherhood patch)
Crafting Cost: 14050crystal
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Tired of having to choose between countering rush down or being able to compete in the late game? This is the deck for you. With a huge assortment of beefy Guards to counter early aggression as well as a strong set of late game threats to bully any control-oriented deck, you have answers to any threats your opponent might play.

General Tips

Always mulligan on the assumption that your opponent is an aggro deck. If you are wrong and your opponent is more control-oriented, you have time to draw your answers before they get their engine going. If you mulligan for control and your opponent is aggro, you'll almost certainly get overrun before you can turn the tide.

Trade as often as you can. Aside from Odahviing, this deck has no board clear, so you will have to do everything you can to keep clearing the creatures your opponent puts down before they get a chance to spread too wide.

You don't need to save your Snake Tooth Necklaces for big swings. Sure, it always feels good to get a 9-11 health swing on a Leviathan/Odah, but you could very easily die before you ever get the chance to pull it off. I can't count the number of games I've won by necklacing a TGR to trade with a creature that threatened one of my taunts.

Will write up a list of matchups if people show interest.

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