Mana Curve

0 13 11 7 9 10 0 0

Cards Attributes

Card Distribution & Keywords

Pilfer 7
Charge 6
Prophecy 6
Regenerate 0
Rally 0
Slay 0
Treasure Hunt 0
Wane 0
Wax 0
Ward 0
Plot 0
Lethal 0
Drain 0
Breakthrough 0
Betray 0
Exalt 0
Invade 0
Last Gasp 0
Guard 0
Assemble 0

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Chanter of moving siege

By: Godbobs
View other Decks by Godbobs
Posted: 5 months ago
Updated: 5 months ago
Outdated (Elsweyr patch)
Crafting Cost: 12600crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+4
This deck blasted me through rank three today very quickly. It uses the move deck that a lot of people have been using but incorporates unrelenting siege and also we turn a bunch of 1 cost actions into baandari opportunists via the chanter. This is an old trick from when ulgrim was just released but works way better with siege and baandari.

Win conditions are early aggro with caravan smuggler combo but late you can still win by breaking out chanter and low cost actions. Don’t drop the chanter until you have one or two actions to use with him. Turn seven with two 1 cost actions in hand is perfect. There are enough actions you don’t have to hold them.

Obviously black dragon and piercing twilight are big threats to a main component here but the deck can still use movement growth to pull a win.

Finish off and leaf lurker are obvious choices because you will have a lot of ping damage and these will remove guards.

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3 Comments

Don’t you think 1 or 2 mad dash would be viable? It pulls Dune with chanter, can give +4 to any creature and it combos with all the move creatures.
1 Reply
Godbobs 4 months ago
Yea a mad dash or two could work. You might replace a siege with a dash. I’ll give it a try. Good thought for sure.
TheJaK 4 months ago
Nice deck. Very fun to play!
Thanks for sharing!
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