[Legend] Warpmeta Rage Hlaalu

By: Memnix
View other Decks by Memnix
Posted: 2 months ago
Outdated (Elsweyr patch)
Crafting Cost: 24650crystal
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+1
This is the list I used last season to climb up to legend (along with aggro empire and Rage Guildsworn). It is not a tier 1 deck, but it performed well for me: had a 75% win rate last season, and it seems even better in the current meta (I am 7-0 currently, from rank 5 to 4 without losses). I have used it also in a couple of Warpmeta tournaments and I ended up in the semifinals in the last one.
It is not easy to pilot, so I'll try to give some advice that can be useful if you are not used to this kind of decks: it is in a way similar to Rage Guildsworn, as it can be played as a control deck in certain matchup and can quickly change from a defensive position to an aggressive one.
Against aggro decks you can play almost as a board-based control deck: mulligan to search for early game defensive tools and try to stale the game while keeping a good control of the field lane. Sooner or later your opponent will be forced to shift to the shadow lane, that you can lock with a mid-game Guard (Phalanx Exemplar) or clear with a Cradlecrush Giant. Golden Initiate and Bruma Profiteer will allow you to stabilize, and you will find yourself with a dominant board if you survive till turn 8+. At this point, usually Rage seals the game (Ravenous Hunger + Rage is pretty good against aggro as you can imagine). Otherwise increase your board presence until you can win in one or two turns.
Against control your gameplan depends heavily on your hand: mulligan in search of value cards that can help you dominate the field lane. Build a good board presence and start to push damage during mid-game (turn 5+) as long as you have a good curve in hand. There are a lot of heavy hitters in the deck and your opponent won't be able to deal with all of them most of the time. In the late game you have access to Rage+Crusader Assault and a bit of reach in the form of Tazkad, Aspect of Hircine and Dawnbreaker.

Side note: Seducer Darkfire is of course more effective in tournaments than on the ladder, and it may be replaced with a second Wilds Incarnate. However, I really like the card and it is really useful to stop opponent's removal: I encourage you to try it.

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1 Comment

Sinnistar 2 months ago
Seems like this has potential in current meta, going to try it out.
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