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ON  Article - Legendary Crafting Tier List2 years ago Edited 2 years ago   +6
Sorry Nittany, I consider it my responsibility to say some of the judgements in your write-up are very biased, short-sighted even, if not completely wrong.

No hard feelings, but for some of the newer readers might be reading this guide, I'd suggest to develop your own perspective of these legendaries in arena. Explore them, and you might find your evaluations very different.

I did read this guide as I started this game at the end of May 2017, and I compared it to another crafting guide on legends subreddit. I liked that one better, but this write-up also helped me. The update of this guide with Skyrim expansion, which I read by chance today, prompted me to write this comment. A selected sample of my experience and evaluations are as below, with tier definitions applied from the guide.

Overrated
Blood Dragon, J'Zargo

Underrated
Haafingar Marauder, Dawnbreaker, Merric-at-aswala
-- all closer to High than to Medium.

Mentor's Ring, Frost Giant, General Tullius, Tyr
-- all at least Medium.

Ring of Namira
-- in my opinion, the very best unique legendary of the expansion if you play agility, and I do stand by my point; seeing this on Low is simply bizarre.
This Comment has 2 Replies
ON  Deck - Petamax's hateful prophecy mage (reached #1)2 years ago +3
An indeed thoughtful write-up! I've been trying this deck for past few days, and tuned it into my somewhat more mid-range approach. It is quite flexible and versatile thanks to most prophecy cards offering great utility and board control.

The discussion on desperate conjuring is astute, and I share the same level of appreciation towards it and some great conjuring experience too, e.g.,
3 to 5: blood dragon;
5 to 7: nahagliiv;
6 to 8: vigilant giant;
7 to 9: black magic lord;
and of course 9 to 11: miraak,
and 10 to 12: odahviing.

I wonder what you think on other less appealing prophecy options, as I tried them out to some extent.
(2) cost: priest of the moons, 2/2 and 2 heal
--- I tried to substitute for knight of the hour, works ok-ish, since I feel the knight is quite over-costed if played from hand. Loyal housecarl is much more flexible, and better suits my style.

(4) cost: fire storm, 2 damage in a lane
--- works surprisingly well substituting ice storm, and I usually add one copy of immolating blast.

(5) cost: spear of embers, +3/+3 buff or 3 damage to creature
--- I really like the concept of a prophecy item with active component, but I'm not so sure how to bring out its full potential, as it does not seem to stand out in comparison to loyal housecarl or skywatch vindicator, both with the similar mechanics.

(7) cost: removal of dark harvester
--- I concur with you that desperate conjuring a 7 to 9 works wonder, but it hampers early game too much if drawn at low magicka. I'm thinking of adding legion praefact or renowned legate to this slot.
(well the real reason is for me this card lacks elegance in artwork.)

Thanks in advance for your feedback. As a new player of less than two weeks of exposure, I've been enjoying legends, and look forward to the skyrim expansion. Cheers!
This Comment has 1 Reply
ON  Thread - Legendary Crafting Tier List2 years ago Edited 2 years ago   +1
Sorry Nittany, I consider it my responsibility to say some of the judgements in your write-up are very biased, short-sighted even, if not completely wrong.

No hard feelings, but for some of the newer readers might be reading this guide, I'd suggest to develop your own perspective of these legendaries in arena. Explore them, and you might find your evaluations very different.

I did read this guide as I started this game at the end of May 2017, and I compared it to another crafting guide on legends subreddit. I liked that one better, but this write-up also helped me. The update of this guide with Skyrim expansion, which I read by chance today, prompted me to write this comment. A selected sample of my experience and evaluations are as below, with tier definitions applied from the guide.

Overrated
Blood Dragon, J'Zargo

Underrated
Haafingar Marauder, Dawnbreaker, Merric-at-aswala
-- all closer to High than to Medium.

Mentor's Ring, Frost Giant, General Tullius, Tyr
-- all at least Medium.

Ring of Namira
-- in my opinion, the very best unique legendary of the expansion if you play agility, and I do stand by my point; seeing this on Low is simply bizarre.
This Comment has 1 Reply
ON  Card - College of Winterhold2 years ago Edited 2 years ago   +7
trully top-notch artwork, gets myself hyped up at first sight.
wish to see multifold synergy with shimmerene peddler, tower alchemist, and etc.

EDIT JULY 1 2017
In a fantastic game with Tower Alchemist and Cauldron Keeper, I managed to draw past 8-cost actions. Beyond that point, since there are no 9-cost actions or 10+ cost ones (there are two at 10-cost), this card will instead give you a 0-cost action "Vision of the Tenth Eye", with details tabulated below.
On a sidenote, I crafted College of Winterhold yesterday and got one in my first pack today, no regret. Sound effect is awesome too.

Name: Vision of the Tenth Eye
Rarity: Legendary
Type: Action
Attributes: Intelligence
Magicka Cost: 0
Expansion Set: Heroes of Skyrim
Text: Put a random action into your hand. (There were no actions to fetch, so we gave you this.)


ON  Card - Mummify2 years ago +4
Transform is a very unique removal, as the opponent will not be able to resummon that creature (with dark rebirth, a night to remember, or winterhold illusionist), nor be able to redraw from the discard pile.

It being a prophecy makes it even better, and I think we'll see its rising popularity.

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