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Monk Gerrblins midgro
2 [card]Curse[/card]
3 [card]Dust Eater Skirmisher[/card]
3 [card]Bloody Hand Chef[/card]
3 [card]Bruma Profiteer[/card]
3 [card]Fifth Legion Trainer[/card]
2 [card]Harmony[/card]
3 [card]Murkwater Witch[/card]
3 [card]Shining Saint[/card]
2 [card]Bitterfish Witch[/card]
2 [card]Cornerclub Gambler[/card]
2 [card]Eastmarch Crusader[/card]
2 [card]Goblin Skulk[/card]
2 [card]Murkwater Guide[/card]
2 [card]Murkwater Savage[/card]
1 [card]Swift Strike[/card]
2 [card]Cloudrest Illusionist[/card]
3 [card]Murkwater Scourge[/card]
3 [card]Murkwater Skirmisher[/card]
2 [card]Cliff Racer[/card]
2 [card]Divine Fervor[/card]
1 [card]Tazkad the Packmaster[/card]
Monk deck
Aggro
4 | 3 | 17 | 13 | 8 | 4 | 0 | 1 |
Prophecy | 6 |
Guard | 3 |
Charge | 3 |
Pilfer | 2 |
Treasure Hunt | 2 |
Breakthrough | 1 |
Last Gasp | 1 |
Regenerate | 0 |
Wane | 0 |
Rally | 0 |
Slay | 0 |
Ward | 0 |
Wax | 0 |
Lethal | 0 |
Drain | 0 |
Betray | 0 |
Exalt | 0 |
Invade | 0 |
Assemble | 0 |
Plot | 0 |
Thanks to IGORFEZ for the changes. makes it bit midgro but more consistent. I am working on a straight aggro version which is what I was aiming for. Thanks IGORFEZ!
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Here’s the changes
Removed:
– 1 Calm
– 3 Murkwater Goblin
– 1 Cliff Racer
– 1 Divine Fervor
– 1 Goblin Skulk
Added:
-2 Curse
-2 Harmony
-2 Cornerclub Gambler
-1 Swift Strike