Blackfall's Mage Control post-HoS - August 2017

By: Blackfall
View other Decks by Blackfall
Posted: 2 months ago
Updated: 1 month ago
Outdated (Skyrim patch)
Crafting Cost: 20050crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+123
08/03/17 Updated !

Hey everyone!

New season means new decklist! I have been refining this list ever since Heroes of Skyrim came out, and managed to hit legend on August 2nd, on stream, with an overall winrate or 76.3%, from rank 5 to Legend, by only playing Control Mage.

Before we get into it, I’d like to post here the article I’ve written on Between the Lanes. It’s entitled “How to improve as a Control player” and it aims at helping you understand important notions you would want to understand if you’re playing a lot of control decks. You can find the article here !

Without further ado, let’s get into it!

How was Control Mage impacted by Heroes of Skyrim?

After the different nerfs to Control Mage (Mantikora, Healing Potion, Elusive Schemers, etc.), I did not think we would ever get back to a place where CM could improve on its current state. Turns out, I was wrong! Heroes of Skyrim brought us a nice package of important cards that are making the deck even more versatile, and able to answer almost every situation.

Now, let’s keep the introduction to CM. If you want, you can go and check my previous Mage decks that are in my profile that provide an introduction to what is Control Mage. Let’s jump directly into the card choices!

Card choices:

Once again, Supreme Atromancer is not in this list. Especially with Heroes of Skyrim, Atromancer is absolutely unecessary. You can still play it, but the deck plays much more smoothly without them. Just my opinion!

I will indicate when an old set of cards were replaced by a new one, so you can keep track of the changes much more easily.

Curshing Blow: Replacing Brilliant Experiment.

I switched out the 2 Dark Rebirth for 2 Crushing Blow. It's better against fast decks, and there's a lot of token decks on the ladder right now. Crushing blow is much more versatile, and you pack extra reach to finish games faster if you want to!

Mage’s Trick: Replacing Cunning Ally.

I’ve read a lot of stuff about this card. At first glance, paying 3 magicka to deal 1, draw 1, gain 1 life doesn’t seem that powerful. This card is often compared to Rapid Shot, even though the comparison should not be made. Rapid Shot basically says “Kill a creature or draw a card” whereas Mage’s trick says “Kill a creature and draw a card and gain 1 life”. Agreed, Mage’s trick costs 2 more, but that’s a price I’m willing to pay. The card also allows, on turn 3, to start setting up an Ice Storm (because of it’s ping effect). Mage’s trick is just a Jack of all trades, and I don’t think I will ever go back to playing Cunning Ally instead of them. My guess is, you just have to play with the card to realize how useful it is!

Shimmerene Peddler: Replacing Wardcrafter.

So we're trying Peddlers again! Just realized the list plays 20+ spells, and I like having Peddlers in a list where I play Mage's trick. Allows you to cycle even more, still a decent body to drop on turn 2 against aggressive decks, and it's a "must-kill" target. I'm happy with them right now, might change in the future.

Undying Dragon: Replacing Fate Weaver.

With the recent nerf to Bringer of Nightmares, I changed them for Undying Dragon. Very powerful creature, allows you to have more sustain and heal against aggressive decks, and a lot of decks can't handle Undying dragon properly. Overall, a very strong replacement for Bringer of Nightmares.

3rd Dawn's Wrath: Replacing Ancano.

Even though Ancano is extremely powerful, I felt the need to play a 3rd Dawn's Wrath due to the fair amount of Scout Dragons on ladder. 3rd DW is better than Ancano against them, and since I removed the Dark Rebirth, Ancano is not as necessary as it used to be. Still a strong card though.

Paarthurnax.

There's not much to say about Paarthurnax. Incredible end game threat, can infinite loop if you get at least 1 Soul Tear everytime you play him, and it's the best option the deck has to offer against Scout Dragons (our worst match-up).

As always, feel free to ask me any question, I’ll be glad to answer them ;)

See you guys on the ladder!

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133 Comments

Vayelin 2 months ago
Thanks for sharing!
So you've removed shadowfoots(shadowfeet?) and brought back schemers. Is the steal effect not good enough?
1 Reply
Blackfall 2 months ago
No, I love shadowfoot, it's a very powerful card. I'd go -3 Schemers, +3 Shadowfoot in a very fast metagame where I wanna play something on turn 3. I'd keep the Schemers in a slow metagame, and i'm playing in a slow metagame right now.
u dont actually play this deck am i right? u play aggro orc for ladder
3 Replies
Blackfall 2 months ago
I am playing this deck. Some of us don't like playing agro decks :)
3asybash2k 2 months ago
ah ok i remembered ur name and i thought u played the orc deck gainst me today in ladder.

is bringer of the nightmares a wabbajack on a stick? seems too op for me.
Blackfall 2 months ago
Yep, it's a Wabbajack on a stick. Definitely a powerful card.
Stylez79 2 months ago
Thanks for the Deck blackfall, i waiting for this.
1 Reply
Blackfall 2 months ago
You're welcome, hope you'll enjoy it ;)
I am new player but i like control decks. I have all the cards but i dont have the legendary cards except Ancano. Could you give me suggestion what legendary cards are the most important to this deck ? I have few souls to craft some of them.
4 Replies
Blackfall 2 months ago
Sure thing. If you don't have any legendaries that are in the deck except for Ancano, then your priority number 1 is Odahviing. Very powerful card, and it's played in a good number of decks.

Then, I would go like this:

Ayrenn >>>>> 1st Dawn's Wrath > Miraak > 2nd Dawn's Wrath > x3 Daggerfall Mages > x3 Bringer of Nightmares.

In the meantime, you can replace the x3 Daggerfall Mages with x3 Telvanni Arcanists, it works just fine! It's obviously not as powerful, but the Arcanists are the best replacement for the Daggerfalls.
Thank you for the reply.
One more thing. I noticed that the Knight of the hour is Dark Brotherhood card. Can I use Mystic Dragons instead or is there better card to use ?
Blackfall 2 months ago
Not really, Knight is important because it's your main source of healing, you need it.
Besarith 2 months ago
Well I mean, Cloudrest is a good replacement for knight of the Honor, you dont NEED healing, you just want it
Yehtox48 2 months ago
Is it capable of beating prophecy mage with echo and praetorian ?
1 Reply
Blackfall 2 months ago
It is definitely capable of doing that, but the games are very tricky. You have to be extremely efficient in your plays.
bankai12 2 months ago
Hi Blackfall
Really enjoyed reading your guides that are so informative for a noob like me!

Can I ask you a couple of questions?
1) How successful have you been against pratorean/echo decks? What's your strategy against them? I have been looking to midrange decks like Merrric, Assassin, lately to counter that strategy. And how come you didn't include echo/PC yourself if you want to play the value oriented late game?
2) What's your game plan against dragon ramp scout? With their multitudes of big dragons, shouts, and hist grove, I feel they overrun me late game with big stuff!
3) How do you fare against aggro like orc warrior? You don't have many prophecies. I often straight out lose because I don't get a good opening hand with early drops and my prophecies don't trigger.

Sorry a lot of questions but really keen to make control Mage work and beat the echo PC and Orc Aggro meta :p
1 Reply
Blackfall 2 months ago
Hey there :) That is indeed a lot of questions!

1) I'm doing ok against them. As I said multiple times, it's a very tricky match-up. You have to be efficient in your plays, and know when you need to become the aggressor. High rolling on your pickpocket (getting either a Commander or Echo) is also a reliable option to get back ahead, or at least on an even ground. I didn't include Echo or PC because they don't belong in a control shell. And I'm just not gonna take the easy way out by playing those 2 cards. I like to win because I found out a gameplan and stuck to it.

2) That's the thoughest match-up for this deck. Dragon scout is extremely resilient, and it's hard to outvalue them. Again, you need to know when it's time to become the aggressor, and just end the game as soon as possible.

3) I'm doing really well against Orcs. Mage's trick helps a lot. The match-up is still in our favor, wether the decklist is pre-HoS or post-HoS.

To be fair, this deck is very hard to play, especially if you're a new player. If you're trying to counter those Echo/PC decks, I don't recommend this deck. I honestly have no idea, for the moment, how to counter effectively those decks. This Control Mage does okay, but the games are very hard.

This deck has a very pure control style, and if you're new to this game, or just new to card games in general, this deck's not a good choice :/
bankai12 2 months ago
Thanks so much Blackfall!

Well I've been hearthstone since release but I'm not a good player so hence I call myself noob :) still determined to try learn as I like control style and want to improve my game

So it seems the main thing about beating PC Echo and ramp dragon is knowing when to be aggressor and being efficient. Can you expand on what you mean by that?
how do i know when to be aggressor and does that just mean going face or taking good trades?
And super efficient means getting at least 3 for 1 trades from ice storm etc?
I did read your control article by the way :)

Blackfall wrote:
Hey there :) That is indeed a lot of questions!

1) I'm doing ok against them. As I said multiple times, it's a very tricky match-up. You have to be efficient in your plays, and know when you need to become the aggressor. High rolling on your pickpocket (getting either a Commander or Echo) is also a reliable option to get back ahead, or at least on an even ground. I didn't include Echo or PC because they don't belong in a control shell. And I'm just not gonna take the easy way out by playing those 2 cards. I like to win because I found out a gameplan and stuck to it.

2) That's the thoughest match-up for this deck. Dragon scout is extremely resilient, and it's hard to outvalue them. Again, you need to know when it's time to become the aggressor, and just end the game as soon as possible.

3) I'm doing really well against Orcs. Mage's trick helps a lot. The match-up is still in our favor, wether the decklist is pre-HoS or post-HoS.

To be fair, this deck is very hard to play, especially if you're a new player. If you're trying to counter those Echo/PC decks, I don't recommend this deck. I honestly have no idea, for the moment, how to counter effectively those decks. This Control Mage does okay, but the games are very hard.

This deck has a very pure control style, and if you're new to this game, or just new to card games in general, this deck's not a good choice :/
Thanks for the deck ~ (ᵔᴥᵔ)
Hi Blackfall!Again a great CM deck I would like to try!Last one worked great for me I was so close to hitting legends.
I just have few questions

I dont have 2 Dawns Wrath and 2 Bringer of Nightmares.Any suptitutes? I just got a 1500 dust drop,I was thinking of crafting my first Dawns Wrath?

And can you give us any muligan tips?
Thanks!
1 Reply
Blackfall 2 months ago
I'm glad you're liking it :)

I think you should craft your 2 Dawn's right away, then finish with the Bringers. Dawn's wrath is a hard card to replace, so you should craft them asap. However, you can play the 3 Fate weavers instead of the Bringers (in the meantime).

For the mulligan guide, I have to wait for the metagame to define itself!
Mike Pope 2 months ago
Love this deck, but I found it just a touch top-heavy and slow vs aggro. My solution was to remove 1 x Mantikora & 1 x Dawn's Wrath and replace them with 2 x Wardcrafter. This seems to be working better for me (and has the added advantage of being cheaper to craft if you need to) :-)

As ever, however, your CM Decks are both elegant and inspiring. Good job!
1 Reply
Blackfall 2 months ago
Thanks for the kind words, hope you'll have fun with it ;) However, if you want to have a faster match-up against agro, you shouldn't remove 1 Mantikora and 1 Dawn's. You should go -3 Pickpocket and either +3 Bruma profiteer or +3 Wardcrafters.
Reply
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