Credits to SzotyMAG for the Images. <3
Name Odahviing
Rarity Legendary - Unique Legendary
Type Creature
Attributes neutral
Race Dragon
Magicka Cost 12
Attack 10 Attack
Health 10 Health
Expansion set Core Set
Soul Summon 1200 Crystal
Soul Trap 400 Crystal
Text Summon: Deal 4 damage to each enemy creature.
BBCode [card]Odahviing[/card]
Played in 4367/28307 of Eligible decks (15 %)
Constructed Rating: 94 Votes 4.9/5

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Arena Rating: 68 Votes 4.9/5

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MadethisforOd... 1 year ago
This card needs to be nerfed. It's fucking ridiculous. The 4.9 out of 5 ratings attest to how much people love this card because of what an easy crutch it is. Paarthurnax which also costs 12 magicka is far less effective in the archer decks it's made for then this card is in an endurance/willpower deck filled with mantikoras and javelins. It's infested this game and every time anyone plays against such a deck they are basically guaranteed to lose if they don't finish the game in the first 7 to 8 turns which everyone designs these Odahviing decks to obviously prevent. Both offensive and defensive strats are useless against this card.
1 Reply
TheIronSultan 1 week ago
I know this post is a year old but I feel the same exact way. This card has the ability to dictate an entire match especially when you're playing against someone who ramps. Personally, I feel like Odaviing should be put on a timer of sorts. "At the start of your next turn, deal 4 damage to all enemy creatures". Reduce its Magicka if you need to balance it out but give people a chance to actually counter this card. Once its summoned and deals its damage, wiping your field of already wounded or low health creatures, thats it, you can't really do much but concede. I cannot stand this card, and even when I end up using it I feel pretty bad when people who have been kicking my ass suddenly concede because they have nobody left on the field.
Struukduuker 1 year ago
Love this card, It's so good. Versus aggro decks, if they haven't killed you on turn 12, you drop this bad-boy and they concede most of the times.
Believe it or not, I don't think this card is very good in heavy control vs control matches. Most of the time (i'm a control player myself) if either I drop it or my opponent, it will get killed by any removal that comes to mind.
NEEDS NERF!!!! wtf is this bullshit card? no matter what deck i come across everyone's using it. i mean come on. noone's role playing? how can you play with a card that everyone has in his deck? no unique builds and shit? fucking nerds.
My first legendary. I've got a start deck as Alduin so it had a great synergy. it's too bad that now I usually play low cost aggro decks.
but in heavy/midrange, it is a very great card
I want a premium version of this!!!
Playing this guy with drain and charge saved my life once. You can get up to a +32 heal from its summon effect, if the board is full.
Old but not obsolete! Still kicking, even tho his auto include status is gone.
My personal nemesis. Damn I hate this card. I think I have never won a game after this was played.
I really need to get it for myself, so I can try playing it and losing with it so I can stop blaming others for playing this card. But holy s*** this guy is so annoying...
One part of me thinks this card is perfectly viable, the other part is just so frustrated to lose one game after another once I set up lethal and all the opponent has to do is drop this card and usually clean the board. As such the biggest downside of the card is in my opinion that it is one of the many cards that promote either aggro decks, so you win before it can played, or control decks for hard removal. I wish they'd give it an effect similar to Alduin, dealing full/half/quarter damage to friendly creatures, to limit its use. So far you can drop it any time you have 12 mana and the opponent some creatures on the board, and with a 10/10 body it's not even an empty summon.
How cool is it when you are lucky enough to Devour a Giant Bat and it gives the keywords to Odahviing
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