Midrange Mage

By: SyNaTiiC
View other Decks by SyNaTiiC
Posted: 1 week ago
Updated: 1 day ago
Up to date (Skyrim patch)
Crafting Cost: 15450crystal
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+14
Midrange Mage is probably the strongest deck in the game.
Its ridiculous that it plays strong cards and still has 18 prophecies. That helps in the current race meta in high legend. Dawnstar healer is also a card which wins you the race matchups.

You have a lot of tools to win the field lane and after you won it, you can cheat on trades with cloudrest/wardcrafter and snowball.

Thief of Dreams is an insane addition to this deck, its a 5 drop with 5/5, which has a 70% chance to draw you a card and gives you information about your oponnents deck/hand. Thats all what midrange mage needs, espacially because it hadnt good 5-drops before(except of ayrenn, but shes unique).

Atromancer is, as always, a very strong card to finish out a game. In atromancer matchups its very important to be able to play atromacner first, because that pressures the enemy and wont allow him to play his atromancer. So coin is, as always, insanely strong, because it allows you to play atro on t8. If you know that you wont be able to play atromacner first, try to pressure the enemy, so he wont be able to play atro on t9.

Kyne might be better than crocodile, but i currently like croco more, just because of the reason that its better for races and theres currently a race meta in high legend.

First rune cloudrest/mystic dragon is also mostly gg.

So overall you are able to win against aggro, because of your high prophecy count and cards like firebolt/harpy/hive defender and also dawnstar healer which allows you to either heal you up after you stabilized or even race aggro decks. You are able to win against midrange decks, because you can take over the field lane and cheat trade with wardcrafter/cloudrest. If they try to go shadow and race you, they will mostly lose because of - as i already said - the high prophecy count and dawnstar healer. You also wont run out of cards because of eastmarch crusader/thief of dreams/ayrenn. And control decks... ye rip control decks.

Feel free to ask questions in the comments.

Edit 1: Took cunning ally and quartermarters in, giving us a 70% cunning ally chance. Thats better than eastmarch crusader against faster decks. So if youre still facing more slow decks, you can still take eastmarch crusaders with you.

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4 Comments

What success have you had with this deck against ramp dragon scout and PC/Echo prophecy mage?

Mulligan guide?

Thanks!!
You should win against this decks. You will gain early field lane control and after youre ahead, you will basically snowball with cloudrest/wardrafter. PC/Echo decks will be pressured, so they wont be able to play them on turn 6, otherwise they lose.

Mulligan is too long to explain, but basically try to mulligan for your 2 drops, nearly always keep daggerfall/hive defender, dont keep the prophecies(except of croco, if you have no other 2 drops) and in some aggro matchups in which you know that its gonna be all about racing, you can keep dawnstar healer. Keep firebolt against archer/assassin/battlemage/warrior.
Thanks for your help. With your advice, I don't find PC/Echo decks too bad now, in fact won most of those matchups.

My problem matchups is orc aggro and token spellsword. I find that against both of them its hard to race or stablise becasue they take the board so fast. Especially token spellsword since i got no aoe removals like icestorm.

Any tips against those?
SyNaTiiC wrote:
You should win against this decks. You will gain early field lane control and after youre ahead, you will basically snowball with cloudrest/wardrafter. PC/Echo decks will be pressured, so they wont be able to play them on turn 6, otherwise they lose.

Mulligan is too long to explain, but basically try to mulligan for your 2 drops, nearly always keep daggerfall/hive defender, dont keep the prophecies(except of croco, if you have no other 2 drops) and in some aggro matchups in which you know that its gonna be all about racing, you can keep dawnstar healer. Keep firebolt against archer/assassin/battlemage/warrior.
great list
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