Mana Curve

0 9 18 13 10 0 0 0

Cards Attributes

Card Distribution & Keywords

Prophecy 9
Treasure Hunt 4
Guard 3
Ward 3
Rally 0
Wane 0
Slay 0
Plot 0
Wax 0
Regenerate 0
Lethal 0
Charge 0
Breakthrough 0
Betray 0
Drain 0
Exalt 0
Assemble 0
Last Gasp 0
Invade 0
Pilfer 0

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[RtCC] The Ventral Terminus (Master)

Clockwork City - Episode 3 - The Ventral Terminus
story
strength intelligence
By: CHARM3R
View other Decks by CHARM3R
Posted: 1 year ago
Updated: 1 year ago
Outdated (Morrowind patch)
Crafting Cost: 12150crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+6
There are two key things that must be taken into consideration for this encounter. The first is that the enemy begins the game with an indestructible support called "Time is Running Out!". It begins with eight counters, and it removes a counter at the start of the turn. When it reaches zero, the enemy wins. To compound the issue, the enemy also begins the game with 50 health. Yikes! The second thing that must be accounted for is that the enemy plays traps, and these traps all have negative effects when triggered. The traps have zero attack, but do have Guard.

To combat the two issues mentioned above, this deck list is a very aggressive list feature a large amount of cards that can silence enemies. The aggressive nature of the deck is to help beat the timer, as the enemy must be killed very quickly. The silence effects are to go around the pesky traps without triggering them. This mitigates the worst parts of the encounter.

Good cards to look for are the cheap silence cards such as Bone Bow, or cards that are similar to silence like Shield Breaker. As far as aggressive cards, anything that snowballs well is a big boon. Cards like Lumbering Ogrim or Reive, Bladmaster are fantastic at ramping up the damage early. Mighty Ally is another great option. Just focus on avoiding the traps as best as possible, and pushing damage through the enemy. It's worth noting that the enemy runs a lot of the card Crushing Blow, so if you can keep your creatures above three health it helps.

Check out the video below to see this deck beat the encounter.

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