The Green Wizard

By: Spinachi
View other Decks by Spinachi
Posted: 1 week ago
Updated: 5 days ago
Up to date (DarkBrotherhood patch)
Crafting Cost: 21000crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.
+2
Control Mage have been forever. With the Dark Brotherhood expansion i think you have enought removal when adding crossbow, fell the mighty, unstoppable rage, sanctuary pet to compete with the Control Mage.

You also have some powerful creatures in your deck that win trades. Unstopplable rage + Breakthrough is a great kombo that clears the board and deal a lot of damage to face.

Also works well to save with a leathal creature if you just wanna clear board. With the option to do leathal + crossbow.

This ranger deck is still under construction. I would like to get some feedback.
Draw cards:

Ungolim the listener
Thieves Guild Recruit
Viglant Giant
Removal:

Finish Off
Quicksilver Crossbow + Lethal
Stone Throw
Fell the Mighty
Cliffracer (Optional)
Leaflurker
Stronghold Eradicator (Good for controlling the shadowlane)
Allena Benoch
Belligerent Giant

Unstoppable Rage (A good trick if you have breakthrough and using Rage, have your Mournhold Traitor is the same lane. Kill it before you use rage and you get a 2/1 guardian in the other lane thats like 5-7 extra damage to face.

Tazkad the Packmaster (Optional)
Odavhiing
Lethal:
Fighters Guild Recruit
Astrid
Sancturary Pet
Allena Benoch
Silence
Earthbone Spinner
Support Removal:
Belligerent Giant

Have a pretty good run so far after 20 games. stats: 17-3

http://i.imgur.com/spcrm4L.jpg

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3 Comments

mfalcon 5 days ago
Do you play this deck like an aggro?
1 Reply
Spinachi 5 days ago
I do this deck in 3 phases most times.

Phase 1: Round 1-(5-7) Here i play most control and a little bit aggro. Depends of starting deck. But if i start with Mournhold Traitor i mostly pop 2 runes (Down to 16hp).

Phase 2: Round 5-10 If i have boardcontrol here i play control and keep boardcontrol. Waiting out my big creatures. Keep your opponent as close to 16hp as possible (not 15).

Phase 3: When you start getting out big creatures. Control and push at the same time.
.
.
.Just had a good run with exactly this deck with 10 win in a row. I am soon legend.

http://i.imgur.com/LXp3kQ8.jpg
mfalcon 5 days ago
Thanks for the reply, this is kinda what I was thinking.

Such a good deck
Reply
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